Aatrox Jungle Build
RiftMind tracks Aatrox Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Aatrox Jungle ranked performance context
- Aatrox Jungle performance profile - Aatrox Jungle profile: 2.56 KDA, 746 damage per minute, 440 gold per minute, 6.8 CS per minute, 46.1% kill participation across 6,222 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Aatrox Jungle item builds from ranked games
- Starter items: Long Sword - Aatrox Jungle starter items appear in 1,525 games with 50.0% win rate and 24.5% build pick rate.
- Starter items: Scorchclaw Pup - Aatrox Jungle starter items appear in 77 games with 24.7% win rate and 1.2% build pick rate.
- Core items: Death's Dance + Sundered Sky + Hubris - Aatrox Jungle core items appear in 1,161 games with 57.5% win rate and 18.7% build pick rate.
- Core items: Death's Dance + Sundered Sky + Voltaic Cyclosword - Aatrox Jungle core items appear in 567 games with 53.8% win rate and 9.1% build pick rate.
- Core items: Maw of Malmortius + Death's Dance + Sundered Sky - Aatrox Jungle core items appear in 337 games with 55.8% win rate and 5.4% build pick rate.
- Boots: Plated Steelcaps - Aatrox Jungle boots appear in 3,025 games with 50.1% win rate and 48.6% build pick rate.
- Boots: Mercury's Treads - Aatrox Jungle boots appear in 2,253 games with 51.3% win rate and 36.2% build pick rate.
Aatrox Jungle rune pages from ranked games
- Conqueror with Precision / Inspiration - Aatrox Jungle rune page uses Conqueror, Precision, and Inspiration in 1,904 games with 51.8% win rate and 30.6% rune pick rate.
- Conqueror with Precision / Domination - Aatrox Jungle rune page uses Conqueror, Precision, and Domination in 652 games with 47.4% win rate and 10.5% rune pick rate.
- Conqueror with Precision / Inspiration - Aatrox Jungle rune page uses Conqueror, Precision, and Inspiration in 638 games with 50.3% win rate and 10.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.