Aatrox Top Build

RiftMind tracks Aatrox Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Aatrox Top ranked performance context

  1. Aatrox Top performance profile - Aatrox Top profile: 1.91 KDA, 861 damage per minute, 400 gold per minute, 6.4 CS per minute, 35.6% kill participation across 63,533 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Aatrox Top item builds from ranked games

  1. Starter items: Doran's Blade - Aatrox Top starter items appear in 20,940 games with 49.7% win rate and 33.0% build pick rate.
  2. Starter items: Long Sword - Aatrox Top starter items appear in 12,996 games with 46.4% win rate and 20.5% build pick rate.
  3. Core items: Death's Dance + Sundered Sky + Eclipse - Aatrox Top core items appear in 5,546 games with 56.1% win rate and 8.7% build pick rate.
  4. Core items: Spear of Shojin + Death's Dance + Eclipse - Aatrox Top core items appear in 3,319 games with 57.2% win rate and 5.2% build pick rate.
  5. Core items: Black Cleaver + Death's Dance + Eclipse - Aatrox Top core items appear in 3,162 games with 57.4% win rate and 5.0% build pick rate.
  6. Boots: Plated Steelcaps - Aatrox Top boots appear in 38,506 games with 49.9% win rate and 60.6% build pick rate.
  7. Boots: Mercury's Treads - Aatrox Top boots appear in 19,278 games with 51.6% win rate and 30.3% build pick rate.

Aatrox Top rune pages from ranked games

  1. Conqueror with Precision / Resolve - Aatrox Top rune page uses Conqueror, Precision, and Resolve in 30,174 games with 49.2% win rate and 47.5% rune pick rate.
  2. Conqueror with Precision / Domination - Aatrox Top rune page uses Conqueror, Precision, and Domination in 6,426 games with 47.6% win rate and 10.1% rune pick rate.
  3. Conqueror with Precision / Resolve - Aatrox Top rune page uses Conqueror, Precision, and Resolve in 2,570 games with 49.6% win rate and 4.0% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.