Aatrox Top Build
RiftMind tracks Aatrox Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Aatrox Top ranked performance context
- Aatrox Top performance profile - Aatrox Top profile: 1.91 KDA, 861 damage per minute, 400 gold per minute, 6.4 CS per minute, 35.6% kill participation across 63,533 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Aatrox Top item builds from ranked games
- Starter items: Doran's Blade - Aatrox Top starter items appear in 20,940 games with 49.7% win rate and 33.0% build pick rate.
- Starter items: Long Sword - Aatrox Top starter items appear in 12,996 games with 46.4% win rate and 20.5% build pick rate.
- Core items: Death's Dance + Sundered Sky + Eclipse - Aatrox Top core items appear in 5,546 games with 56.1% win rate and 8.7% build pick rate.
- Core items: Spear of Shojin + Death's Dance + Eclipse - Aatrox Top core items appear in 3,319 games with 57.2% win rate and 5.2% build pick rate.
- Core items: Black Cleaver + Death's Dance + Eclipse - Aatrox Top core items appear in 3,162 games with 57.4% win rate and 5.0% build pick rate.
- Boots: Plated Steelcaps - Aatrox Top boots appear in 38,506 games with 49.9% win rate and 60.6% build pick rate.
- Boots: Mercury's Treads - Aatrox Top boots appear in 19,278 games with 51.6% win rate and 30.3% build pick rate.
Aatrox Top rune pages from ranked games
- Conqueror with Precision / Resolve - Aatrox Top rune page uses Conqueror, Precision, and Resolve in 30,174 games with 49.2% win rate and 47.5% rune pick rate.
- Conqueror with Precision / Domination - Aatrox Top rune page uses Conqueror, Precision, and Domination in 6,426 games with 47.6% win rate and 10.1% rune pick rate.
- Conqueror with Precision / Resolve - Aatrox Top rune page uses Conqueror, Precision, and Resolve in 2,570 games with 49.6% win rate and 4.0% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.