Akali Mid Build
RiftMind tracks Akali Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Akali Mid ranked performance context
- Akali Mid performance profile - Akali Mid profile: 2.20 KDA, 866 damage per minute, 404 gold per minute, 5.9 CS per minute, 41.7% kill participation across 103,014 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Akali Mid item builds from ranked games
- Starter items: Doran's Ring - Akali Mid starter items appear in 26,730 games with 46.3% win rate and 25.9% build pick rate.
- Starter items: Dark Seal - Akali Mid starter items appear in 19,399 games with 50.7% win rate and 18.8% build pick rate.
- Core items: Hextech Gunblade + Zhonya's Hourglass + Shadowflame - Akali Mid core items appear in 29,014 games with 51.6% win rate and 28.2% build pick rate.
- Core items: Rabadon's Deathcap + Hextech Gunblade + Shadowflame - Akali Mid core items appear in 14,750 games with 53.6% win rate and 14.3% build pick rate.
- Core items: Rabadon's Deathcap + Zhonya's Hourglass + Shadowflame - Akali Mid core items appear in 10,856 games with 52.4% win rate and 10.5% build pick rate.
- Boots: Spellslinger's Shoes - Akali Mid boots appear in 83,935 games with 49.4% win rate and 81.5% build pick rate.
- Boots: Chainlaced Crushers - Akali Mid boots appear in 12,389 games with 45.2% win rate and 12.0% build pick rate.
Akali Mid rune pages from ranked games
- Electrocute with Domination / Resolve - Akali Mid rune page uses Electrocute, Domination, and Resolve in 37,623 games with 49.1% win rate and 36.5% rune pick rate.
- Electrocute with Domination / Sorcery - Akali Mid rune page uses Electrocute, Domination, and Sorcery in 19,967 games with 46.3% win rate and 19.4% rune pick rate.
- Electrocute with Domination / Resolve - Akali Mid rune page uses Electrocute, Domination, and Resolve in 11,830 games with 47.4% win rate and 11.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.