Ambessa Jungle Build
RiftMind tracks Ambessa Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Ambessa Jungle ranked performance context
- Ambessa Jungle performance profile - Ambessa Jungle profile: 2.47 KDA, 749 damage per minute, 453 gold per minute, 6.8 CS per minute, 46.0% kill participation across 5,918 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Ambessa Jungle item builds from ranked games
- Starter items: Long Sword - Ambessa Jungle starter items appear in 1,573 games with 39.4% win rate and 26.6% build pick rate.
- Starter items: Scorchclaw Pup - Ambessa Jungle starter items appear in 71 games with 26.8% win rate and 1.2% build pick rate.
- Core items: Death's Dance + Profane Hydra + Voltaic Cyclosword - Ambessa Jungle core items appear in 1,186 games with 54.0% win rate and 20.0% build pick rate.
- Core items: Endless Hunger + Death's Dance + Voltaic Cyclosword - Ambessa Jungle core items appear in 800 games with 61.1% win rate and 13.5% build pick rate.
- Core items: Endless Hunger + Death's Dance + Profane Hydra - Ambessa Jungle core items appear in 741 games with 58.4% win rate and 12.5% build pick rate.
- Boots: Plated Steelcaps - Ambessa Jungle boots appear in 2,572 games with 46.2% win rate and 43.5% build pick rate.
- Boots: Mercury's Treads - Ambessa Jungle boots appear in 1,702 games with 50.2% win rate and 28.8% build pick rate.
Ambessa Jungle rune pages from ranked games
- Conqueror with Precision / Inspiration - Ambessa Jungle rune page uses Conqueror, Precision, and Inspiration in 1,794 games with 46.7% win rate and 30.3% rune pick rate.
- First Strike with Inspiration / Precision - Ambessa Jungle rune page uses First Strike, Inspiration, and Precision in 649 games with 46.5% win rate and 11.0% rune pick rate.
- Conqueror with Precision / Resolve - Ambessa Jungle rune page uses Conqueror, Precision, and Resolve in 549 games with 45.5% win rate and 9.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.