Anivia Top Build

RiftMind tracks Anivia Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Anivia Top ranked performance context

  1. Anivia Top performance profile - Anivia Top profile: 2.26 KDA, 774 damage per minute, 388 gold per minute, 6.8 CS per minute, 35.5% kill participation across 3,856 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Anivia Top item builds from ranked games

  1. Starter items: Doran's Ring - Anivia Top starter items appear in 1,320 games with 49.7% win rate and 34.2% build pick rate.
  2. Starter items: Dark Seal - Anivia Top starter items appear in 185 games with 59.5% win rate and 4.8% build pick rate.
  3. Core items: Malignance + Liandry's Torment + Rod of Ages - Anivia Top core items appear in 425 games with 55.3% win rate and 11.0% build pick rate.
  4. Core items: Malignance + Zhonya's Hourglass + Rod of Ages - Anivia Top core items appear in 363 games with 51.5% win rate and 9.4% build pick rate.
  5. Core items: Zhonya's Hourglass + Liandry's Torment + Rod of Ages - Anivia Top core items appear in 361 games with 52.9% win rate and 9.4% build pick rate.
  6. Boots: Boots of Swiftness - Anivia Top boots appear in 1,741 games with 49.1% win rate and 45.2% build pick rate.
  7. Boots: Sorcerer's Shoes - Anivia Top boots appear in 1,361 games with 51.9% win rate and 35.3% build pick rate.

Anivia Top rune pages from ranked games

  1. Deathfire Touch with Sorcery / Precision - Anivia Top rune page uses Deathfire Touch, Sorcery, and Precision in 854 games with 47.9% win rate and 22.1% rune pick rate.
  2. Electrocute with Domination / Sorcery - Anivia Top rune page uses Electrocute, Domination, and Sorcery in 687 games with 49.5% win rate and 17.8% rune pick rate.
  3. Electrocute with Domination / Precision - Anivia Top rune page uses Electrocute, Domination, and Precision in 448 games with 52.5% win rate and 11.6% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.