Ashe ADC Build
RiftMind tracks Ashe ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Ashe ADC ranked performance context
- Ashe ADC performance profile - Ashe ADC profile: 2.18 KDA, 764 damage per minute, 444 gold per minute, 6.7 CS per minute, 47.7% kill participation across 92,849 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Ashe ADC item builds from ranked games
- Starter items: Doran's Bow - Ashe ADC starter items appear in 51,272 games with 49.3% win rate and 55.2% build pick rate.
- Starter items: Long Sword - Ashe ADC starter items appear in 14,528 games with 48.9% win rate and 15.6% build pick rate.
- Core items: Hexoptics C44 + Infinity Edge + Phantom Dancer - Ashe ADC core items appear in 26,906 games with 57.4% win rate and 29.0% build pick rate.
- Core items: Infinity Edge + Lord Dominik's Regards + Phantom Dancer - Ashe ADC core items appear in 11,425 games with 59.3% win rate and 12.3% build pick rate.
- Core items: Infinity Edge + Phantom Dancer + Kraken Slayer - Ashe ADC core items appear in 9,909 games with 54.8% win rate and 10.7% build pick rate.
- Boots: Berserker's Greaves - Ashe ADC boots appear in 79,801 games with 49.9% win rate and 85.9% build pick rate.
- Boots: Boots of Swiftness - Ashe ADC boots appear in 6,049 games with 50.1% win rate and 6.5% build pick rate.
Ashe ADC rune pages from ranked games
- Lethal Tempo with Precision / Inspiration - Ashe ADC rune page uses Lethal Tempo, Precision, and Inspiration in 45,509 games with 49.4% win rate and 49.0% rune pick rate.
- Lethal Tempo with Precision / Inspiration - Ashe ADC rune page uses Lethal Tempo, Precision, and Inspiration in 7,070 games with 49.9% win rate and 7.6% rune pick rate.
- Lethal Tempo with Precision / Inspiration - Ashe ADC rune page uses Lethal Tempo, Precision, and Inspiration in 6,809 games with 51.4% win rate and 7.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.