Ashe Support Build
RiftMind tracks Ashe Support rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Ashe Support ranked performance context
- Ashe Support performance profile - Ashe Support profile: 2.26 KDA, 631 damage per minute, 319 gold per minute, 1.7 CS per minute, 48.3% kill participation across 15,731 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Ashe Support item builds from ranked games
- Starter items: Zaz'Zak's Realmspike - Ashe Support starter items appear in 11,274 games with 46.7% win rate and 71.7% build pick rate.
- Starter items: Bloodsong - Ashe Support starter items appear in 1,894 games with 46.4% win rate and 12.0% build pick rate.
- Core items: Malignance + Imperial Mandate + Axiom Arc - Ashe Support core items appear in 1,431 games with 51.2% win rate and 9.1% build pick rate.
- Core items: Malignance + Imperial Mandate + Stormsurge - Ashe Support core items appear in 1,180 games with 53.9% win rate and 7.5% build pick rate.
- Core items: Blackfire Torch + Malignance + Imperial Mandate - Ashe Support core items appear in 622 games with 53.2% win rate and 4.0% build pick rate.
- Boots: Ionian Boots of Lucidity - Ashe Support boots appear in 11,900 games with 47.1% win rate and 75.6% build pick rate.
- Boots: Berserker's Greaves - Ashe Support boots appear in 1,250 games with 44.0% win rate and 7.9% build pick rate.
Ashe Support rune pages from ranked games
- Arcane Comet with Sorcery / Domination - Ashe Support rune page uses Arcane Comet, Sorcery, and Domination in 8,062 games with 46.5% win rate and 51.2% rune pick rate.
- Lethal Tempo with Precision / Inspiration - Ashe Support rune page uses Lethal Tempo, Precision, and Inspiration in 571 games with 42.6% win rate and 3.6% rune pick rate.
- Arcane Comet with Sorcery / Domination - Ashe Support rune page uses Arcane Comet, Sorcery, and Domination in 570 games with 45.6% win rate and 3.6% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.