Aurelion Sol Jungle Build
RiftMind tracks Aurelion Sol Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Aurelion Sol Jungle ranked performance context
- Aurelion Sol Jungle performance profile - Aurelion Sol Jungle profile: 2.59 KDA, 803 damage per minute, 444 gold per minute, 6.7 CS per minute, 51.2% kill participation across 1,143 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Aurelion Sol Jungle item builds from ranked games
- Starter items: Dark Seal - Aurelion Sol Jungle starter items appear in 85 games with 41.2% win rate and 7.4% build pick rate.
- Starter items: Mosstomper Seedling - Aurelion Sol Jungle starter items appear in 15 games with 6.7% win rate and 1.3% build pick rate.
- Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Aurelion Sol Jungle core items appear in 274 games with 50.7% win rate and 24.0% build pick rate.
- Core items: Rylai's Crystal Scepter + Zhonya's Hourglass + Liandry's Torment - Aurelion Sol Jungle core items appear in 173 games with 53.2% win rate and 15.1% build pick rate.
- Core items: Rylai's Crystal Scepter + Shadowflame + Liandry's Torment - Aurelion Sol Jungle core items appear in 168 games with 59.5% win rate and 14.7% build pick rate.
- Boots: Sorcerer's Shoes - Aurelion Sol Jungle boots appear in 708 games with 45.9% win rate and 61.9% build pick rate.
- Boots: Boots - Aurelion Sol Jungle boots appear in 135 games with 40.0% win rate and 11.8% build pick rate.
Aurelion Sol Jungle rune pages from ranked games
- Deathfire Touch with Sorcery / Resolve - Aurelion Sol Jungle rune page uses Deathfire Touch, Sorcery, and Resolve in 108 games with 47.2% win rate and 9.4% rune pick rate.
- Deathfire Touch with Sorcery / Precision - Aurelion Sol Jungle rune page uses Deathfire Touch, Sorcery, and Precision in 86 games with 50.0% win rate and 7.5% rune pick rate.
- Arcane Comet with Sorcery / Resolve - Aurelion Sol Jungle rune page uses Arcane Comet, Sorcery, and Resolve in 42 games with 47.6% win rate and 3.7% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.