Aurora Top Build
RiftMind tracks Aurora Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Aurora Top ranked performance context
- Aurora Top performance profile - Aurora Top profile: 2.19 KDA, 913 damage per minute, 392 gold per minute, 6.5 CS per minute, 36.5% kill participation across 4,762 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Aurora Top item builds from ranked games
- Starter items: Doran's Ring - Aurora Top starter items appear in 2,087 games with 49.5% win rate and 43.8% build pick rate.
- Starter items: Dark Seal - Aurora Top starter items appear in 692 games with 54.0% win rate and 14.5% build pick rate.
- Core items: Rabadon's Deathcap + Shadowflame + Stormsurge - Aurora Top core items appear in 691 games with 56.7% win rate and 14.5% build pick rate.
- Core items: Shadowflame + Stormsurge + Luden's Echo - Aurora Top core items appear in 615 games with 56.9% win rate and 12.9% build pick rate.
- Core items: Rabadon's Deathcap + Shadowflame + Luden's Echo - Aurora Top core items appear in 546 games with 58.4% win rate and 11.5% build pick rate.
- Boots: Sorcerer's Shoes - Aurora Top boots appear in 3,833 games with 50.9% win rate and 80.5% build pick rate.
- Boots: Boots of Swiftness - Aurora Top boots appear in 315 games with 49.8% win rate and 6.6% build pick rate.
Aurora Top rune pages from ranked games
- Electrocute with Domination / Sorcery - Aurora Top rune page uses Electrocute, Domination, and Sorcery in 1,525 games with 50.3% win rate and 32.0% rune pick rate.
- Electrocute with Domination / Precision - Aurora Top rune page uses Electrocute, Domination, and Precision in 731 games with 49.8% win rate and 15.4% rune pick rate.
- Electrocute with Domination / Sorcery - Aurora Top rune page uses Electrocute, Domination, and Sorcery in 263 games with 56.3% win rate and 5.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.