Brand ADC Build

RiftMind tracks Brand ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Brand ADC ranked performance context

  1. Brand ADC performance profile - Brand ADC profile: 2.22 KDA, 1011 damage per minute, 426 gold per minute, 6.3 CS per minute, 46.3% kill participation across 4,062 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Brand ADC item builds from ranked games

  1. Starter items: Doran's Ring - Brand ADC starter items appear in 2,159 games with 53.5% win rate and 53.2% build pick rate.
  2. Starter items: Dark Seal - Brand ADC starter items appear in 279 games with 60.2% win rate and 6.9% build pick rate.
  3. Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Brand ADC core items appear in 1,949 games with 55.2% win rate and 48.0% build pick rate.
  4. Core items: Blackfire Torch + Shadowflame + Liandry's Torment - Brand ADC core items appear in 890 games with 52.5% win rate and 21.9% build pick rate.
  5. Core items: Rylai's Crystal Scepter + Shadowflame + Liandry's Torment - Brand ADC core items appear in 681 games with 53.9% win rate and 16.8% build pick rate.
  6. Boots: Sorcerer's Shoes - Brand ADC boots appear in 3,413 games with 52.6% win rate and 84.0% build pick rate.
  7. Boots: Ionian Boots of Lucidity - Brand ADC boots appear in 207 games with 57.0% win rate and 5.1% build pick rate.

Brand ADC rune pages from ranked games

  1. Deathfire Touch with Sorcery / Precision - Brand ADC rune page uses Deathfire Touch, Sorcery, and Precision in 1,647 games with 52.7% win rate and 40.5% rune pick rate.
  2. Deathfire Touch with Sorcery / Precision - Brand ADC rune page uses Deathfire Touch, Sorcery, and Precision in 549 games with 52.1% win rate and 13.5% rune pick rate.
  3. Dark Harvest with Domination / Sorcery - Brand ADC rune page uses Dark Harvest, Domination, and Sorcery in 218 games with 47.2% win rate and 5.4% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.