Brand Jungle Build

RiftMind tracks Brand Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Brand Jungle ranked performance context

  1. Brand Jungle performance profile - Brand Jungle profile: 2.24 KDA, 841 damage per minute, 416 gold per minute, 6.5 CS per minute, 46.2% kill participation across 2,880 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Brand Jungle item builds from ranked games

  1. Starter items: Dark Seal - Brand Jungle starter items appear in 204 games with 52.5% win rate and 7.1% build pick rate.
  2. Starter items: Scorchclaw Pup - Brand Jungle starter items appear in 44 games with 18.2% win rate and 1.5% build pick rate.
  3. Core items: Rylai's Crystal Scepter + Zhonya's Hourglass + Liandry's Torment - Brand Jungle core items appear in 643 games with 54.1% win rate and 22.3% build pick rate.
  4. Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Brand Jungle core items appear in 618 games with 52.9% win rate and 21.5% build pick rate.
  5. Core items: Rylai's Crystal Scepter + Shadowflame + Liandry's Torment - Brand Jungle core items appear in 431 games with 53.1% win rate and 15.0% build pick rate.
  6. Boots: Sorcerer's Shoes - Brand Jungle boots appear in 2,187 games with 49.2% win rate and 75.9% build pick rate.
  7. Boots: Ionian Boots of Lucidity - Brand Jungle boots appear in 314 games with 50.6% win rate and 10.9% build pick rate.

Brand Jungle rune pages from ranked games

  1. Deathfire Touch with Sorcery / Precision - Brand Jungle rune page uses Deathfire Touch, Sorcery, and Precision in 753 games with 47.7% win rate and 26.1% rune pick rate.
  2. Dark Harvest with Domination / Sorcery - Brand Jungle rune page uses Dark Harvest, Domination, and Sorcery in 457 games with 49.5% win rate and 15.9% rune pick rate.
  3. Deathfire Touch with Sorcery / Precision - Brand Jungle rune page uses Deathfire Touch, Sorcery, and Precision in 103 games with 53.4% win rate and 3.6% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.