Brand Mid Build

RiftMind tracks Brand Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Brand Mid ranked performance context

  1. Brand Mid performance profile - Brand Mid profile: 1.99 KDA, 999 damage per minute, 387 gold per minute, 6.1 CS per minute, 42.0% kill participation across 10,816 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Brand Mid item builds from ranked games

  1. Starter items: Doran's Ring - Brand Mid starter items appear in 4,065 games with 48.0% win rate and 37.6% build pick rate.
  2. Starter items: Dark Seal - Brand Mid starter items appear in 418 games with 51.9% win rate and 3.9% build pick rate.
  3. Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Brand Mid core items appear in 2,784 games with 56.3% win rate and 25.7% build pick rate.
  4. Core items: Rylai's Crystal Scepter + Zhonya's Hourglass + Liandry's Torment - Brand Mid core items appear in 1,366 games with 57.0% win rate and 12.6% build pick rate.
  5. Core items: Rylai's Crystal Scepter + Shadowflame + Liandry's Torment - Brand Mid core items appear in 1,208 games with 54.8% win rate and 11.2% build pick rate.
  6. Boots: Spellslinger's Shoes - Brand Mid boots appear in 8,292 games with 51.9% win rate and 76.7% build pick rate.
  7. Boots: Crimson Lucidity - Brand Mid boots appear in 1,194 games with 50.7% win rate and 11.0% build pick rate.

Brand Mid rune pages from ranked games

  1. Deathfire Touch with Sorcery / Precision - Brand Mid rune page uses Deathfire Touch, Sorcery, and Precision in 4,681 games with 51.8% win rate and 43.3% rune pick rate.
  2. Dark Harvest with Domination / Sorcery - Brand Mid rune page uses Dark Harvest, Domination, and Sorcery in 782 games with 49.5% win rate and 7.2% rune pick rate.
  3. Deathfire Touch with Sorcery / Precision - Brand Mid rune page uses Deathfire Touch, Sorcery, and Precision in 753 games with 49.7% win rate and 7.0% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.