Brand Top Build

RiftMind tracks Brand Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Brand Top ranked performance context

  1. Brand Top performance profile - Brand Top profile: 1.70 KDA, 951 damage per minute, 374 gold per minute, 6.0 CS per minute, 35.4% kill participation across 3,979 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Brand Top item builds from ranked games

  1. Starter items: Doran's Ring - Brand Top starter items appear in 1,469 games with 49.3% win rate and 36.9% build pick rate.
  2. Starter items: Dark Seal - Brand Top starter items appear in 112 games with 55.4% win rate and 2.8% build pick rate.
  3. Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Brand Top core items appear in 920 games with 53.3% win rate and 23.1% build pick rate.
  4. Core items: Rylai's Crystal Scepter + Zhonya's Hourglass + Liandry's Torment - Brand Top core items appear in 615 games with 51.7% win rate and 15.5% build pick rate.
  5. Core items: Rylai's Crystal Scepter + Shadowflame + Liandry's Torment - Brand Top core items appear in 402 games with 53.2% win rate and 10.1% build pick rate.
  6. Boots: Sorcerer's Shoes - Brand Top boots appear in 2,351 games with 50.5% win rate and 59.1% build pick rate.
  7. Boots: Boots of Swiftness - Brand Top boots appear in 732 games with 51.4% win rate and 18.4% build pick rate.

Brand Top rune pages from ranked games

  1. Deathfire Touch with Sorcery / Precision - Brand Top rune page uses Deathfire Touch, Sorcery, and Precision in 2,026 games with 49.1% win rate and 50.9% rune pick rate.
  2. Deathfire Touch with Sorcery / Precision - Brand Top rune page uses Deathfire Touch, Sorcery, and Precision in 251 games with 52.2% win rate and 6.3% rune pick rate.
  3. Dark Harvest with Domination / Sorcery - Brand Top rune page uses Dark Harvest, Domination, and Sorcery in 243 games with 46.5% win rate and 6.1% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.