Brand Top Build
RiftMind tracks Brand Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Brand Top ranked performance context
- Brand Top performance profile - Brand Top profile: 1.70 KDA, 951 damage per minute, 374 gold per minute, 6.0 CS per minute, 35.4% kill participation across 3,979 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Brand Top item builds from ranked games
- Starter items: Doran's Ring - Brand Top starter items appear in 1,469 games with 49.3% win rate and 36.9% build pick rate.
- Starter items: Dark Seal - Brand Top starter items appear in 112 games with 55.4% win rate and 2.8% build pick rate.
- Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Brand Top core items appear in 920 games with 53.3% win rate and 23.1% build pick rate.
- Core items: Rylai's Crystal Scepter + Zhonya's Hourglass + Liandry's Torment - Brand Top core items appear in 615 games with 51.7% win rate and 15.5% build pick rate.
- Core items: Rylai's Crystal Scepter + Shadowflame + Liandry's Torment - Brand Top core items appear in 402 games with 53.2% win rate and 10.1% build pick rate.
- Boots: Sorcerer's Shoes - Brand Top boots appear in 2,351 games with 50.5% win rate and 59.1% build pick rate.
- Boots: Boots of Swiftness - Brand Top boots appear in 732 games with 51.4% win rate and 18.4% build pick rate.
Brand Top rune pages from ranked games
- Deathfire Touch with Sorcery / Precision - Brand Top rune page uses Deathfire Touch, Sorcery, and Precision in 2,026 games with 49.1% win rate and 50.9% rune pick rate.
- Deathfire Touch with Sorcery / Precision - Brand Top rune page uses Deathfire Touch, Sorcery, and Precision in 251 games with 52.2% win rate and 6.3% rune pick rate.
- Dark Harvest with Domination / Sorcery - Brand Top rune page uses Dark Harvest, Domination, and Sorcery in 243 games with 46.5% win rate and 6.1% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.