Ekko Top Build

RiftMind tracks Ekko Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Ekko Top ranked performance context

  1. Ekko Top performance profile - Ekko Top profile: 1.86 KDA, 853 damage per minute, 413 gold per minute, 6.5 CS per minute, 36.3% kill participation across 2,056 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Ekko Top item builds from ranked games

  1. Starter items: Doran's Ring - Ekko Top starter items appear in 675 games with 46.5% win rate and 32.8% build pick rate.
  2. Starter items: Dark Seal - Ekko Top starter items appear in 441 games with 50.1% win rate and 21.4% build pick rate.
  3. Core items: Dusk and Dawn + Rabadon's Deathcap + Shadowflame - Ekko Top core items appear in 230 games with 59.6% win rate and 11.2% build pick rate.
  4. Core items: Dusk and Dawn + Rabadon's Deathcap + Stormsurge - Ekko Top core items appear in 195 games with 59.5% win rate and 9.5% build pick rate.
  5. Core items: Dusk and Dawn + Shadowflame + Stormsurge - Ekko Top core items appear in 187 games with 53.5% win rate and 9.1% build pick rate.
  6. Boots: Sorcerer's Shoes - Ekko Top boots appear in 1,426 games with 49.5% win rate and 69.4% build pick rate.
  7. Boots: Mercury's Treads - Ekko Top boots appear in 221 games with 53.8% win rate and 10.7% build pick rate.

Ekko Top rune pages from ranked games

  1. Electrocute with Domination / Sorcery - Ekko Top rune page uses Electrocute, Domination, and Sorcery in 359 games with 48.7% win rate and 17.5% rune pick rate.
  2. Hail of Blades with Domination / Precision - Ekko Top rune page uses Hail of Blades, Domination, and Precision in 328 games with 48.5% win rate and 16.0% rune pick rate.
  3. Hail of Blades with Domination / Sorcery - Ekko Top rune page uses Hail of Blades, Domination, and Sorcery in 256 games with 52.3% win rate and 12.5% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.