Elise Jungle Build

RiftMind tracks Elise Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Elise Jungle ranked performance context

  1. Elise Jungle performance profile - Elise Jungle profile: 2.59 KDA, 720 damage per minute, 436 gold per minute, 6.1 CS per minute, 48.2% kill participation across 18,071 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Elise Jungle item builds from ranked games

  1. Starter items: Dark Seal - Elise Jungle starter items appear in 4,241 games with 53.4% win rate and 23.5% build pick rate.
  2. Starter items: Scorchclaw Pup - Elise Jungle starter items appear in 412 games with 28.4% win rate and 2.3% build pick rate.
  3. Core items: Lich Bane + Zhonya's Hourglass + Shadowflame - Elise Jungle core items appear in 3,679 games with 55.3% win rate and 20.4% build pick rate.
  4. Core items: Rabadon's Deathcap + Lich Bane + Shadowflame - Elise Jungle core items appear in 2,389 games with 60.3% win rate and 13.2% build pick rate.
  5. Core items: Zhonya's Hourglass + Shadowflame + Stormsurge - Elise Jungle core items appear in 2,322 games with 55.6% win rate and 12.8% build pick rate.
  6. Boots: Sorcerer's Shoes - Elise Jungle boots appear in 16,765 games with 51.5% win rate and 92.8% build pick rate.
  7. Boots: Boots - Elise Jungle boots appear in 607 games with 49.1% win rate and 3.4% build pick rate.

Elise Jungle rune pages from ranked games

  1. Dark Harvest with Domination / Precision - Elise Jungle rune page uses Dark Harvest, Domination, and Precision in 4,934 games with 52.2% win rate and 27.3% rune pick rate.
  2. Electrocute with Domination / Sorcery - Elise Jungle rune page uses Electrocute, Domination, and Sorcery in 2,125 games with 47.1% win rate and 11.8% rune pick rate.
  3. Dark Harvest with Domination / Sorcery - Elise Jungle rune page uses Dark Harvest, Domination, and Sorcery in 2,085 games with 50.2% win rate and 11.5% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.