Elise Support Build
RiftMind tracks Elise Support rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Elise Support ranked performance context
- Elise Support performance profile - Elise Support profile: 2.03 KDA, 620 damage per minute, 352 gold per minute, 1.4 CS per minute, 48.7% kill participation across 3,880 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Elise Support item builds from ranked games
- Starter items: Bloodsong - Elise Support starter items appear in 1,996 games with 51.3% win rate and 51.4% build pick rate.
- Starter items: Zaz'Zak's Realmspike - Elise Support starter items appear in 1,520 games with 48.0% win rate and 39.2% build pick rate.
- Core items: Zhonya's Hourglass + Shadowflame + Stormsurge - Elise Support core items appear in 503 games with 50.7% win rate and 13.0% build pick rate.
- Core items: Rabadon's Deathcap + Shadowflame + Stormsurge - Elise Support core items appear in 189 games with 55.0% win rate and 4.9% build pick rate.
- Core items: Void Staff + Shadowflame + Stormsurge - Elise Support core items appear in 113 games with 57.5% win rate and 2.9% build pick rate.
- Boots: Sorcerer's Shoes - Elise Support boots appear in 2,965 games with 50.6% win rate and 76.4% build pick rate.
- Boots: Ionian Boots of Lucidity - Elise Support boots appear in 483 games with 51.6% win rate and 12.4% build pick rate.
Elise Support rune pages from ranked games
- Electrocute with Domination / Precision - Elise Support rune page uses Electrocute, Domination, and Precision in 1,193 games with 51.4% win rate and 30.7% rune pick rate.
- Electrocute with Domination / Precision - Elise Support rune page uses Electrocute, Domination, and Precision in 383 games with 48.3% win rate and 9.9% rune pick rate.
- Electrocute with Domination / Sorcery - Elise Support rune page uses Electrocute, Domination, and Sorcery in 288 games with 46.5% win rate and 7.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.