Fiora Top Build
RiftMind tracks Fiora Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Fiora Top ranked performance context
- Fiora Top performance profile - Fiora Top profile: 1.54 KDA, 849 damage per minute, 427 gold per minute, 6.9 CS per minute, 33.5% kill participation across 36,274 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Fiora Top item builds from ranked games
- Starter items: Doran's Blade - Fiora Top starter items appear in 15,740 games with 48.9% win rate and 43.4% build pick rate.
- Starter items: Long Sword - Fiora Top starter items appear in 7,451 games with 43.5% win rate and 20.5% build pick rate.
- Core items: Ravenous Hydra + Trinity Force + Death's Dance - Fiora Top core items appear in 8,859 games with 58.9% win rate and 24.4% build pick rate.
- Core items: Endless Hunger + Ravenous Hydra + Death's Dance - Fiora Top core items appear in 3,728 games with 60.9% win rate and 10.3% build pick rate.
- Core items: Ravenous Hydra + Death's Dance + Eclipse - Fiora Top core items appear in 3,614 games with 58.1% win rate and 10.0% build pick rate.
- Boots: Plated Steelcaps - Fiora Top boots appear in 21,033 games with 50.6% win rate and 58.0% build pick rate.
- Boots: Mercury's Treads - Fiora Top boots appear in 9,799 games with 51.3% win rate and 27.0% build pick rate.
Fiora Top rune pages from ranked games
- Conqueror with Precision / Resolve - Fiora Top rune page uses Conqueror, Precision, and Resolve in 5,674 games with 48.1% win rate and 15.6% rune pick rate.
- Press the Attack with Precision / Inspiration - Fiora Top rune page uses Press the Attack, Precision, and Inspiration in 4,141 games with 51.5% win rate and 11.4% rune pick rate.
- Press the Attack with Precision / Inspiration - Fiora Top rune page uses Press the Attack, Precision, and Inspiration in 3,054 games with 47.1% win rate and 8.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.