Galio Top Build
RiftMind tracks Galio Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Galio Top ranked performance context
- Galio Top performance profile - Galio Top profile: 2.28 KDA, 677 damage per minute, 355 gold per minute, 5.9 CS per minute, 40.2% kill participation across 3,134 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Galio Top item builds from ranked games
- Starter items: Doran's Ring - Galio Top starter items appear in 1,129 games with 47.4% win rate and 36.0% build pick rate.
- Starter items: Doran's Helm - Galio Top starter items appear in 250 games with 46.0% win rate and 8.0% build pick rate.
- Core items: Zhonya's Hourglass + Imperial Mandate + Hollow Radiance - Galio Top core items appear in 183 games with 62.3% win rate and 5.8% build pick rate.
- Core items: Kaenic Rookern + Imperial Mandate + Hollow Radiance - Galio Top core items appear in 143 games with 65.0% win rate and 4.6% build pick rate.
- Core items: Thornmail + Imperial Mandate + Hollow Radiance - Galio Top core items appear in 113 games with 68.1% win rate and 3.6% build pick rate.
- Boots: Mercury's Treads - Galio Top boots appear in 1,429 games with 53.0% win rate and 45.6% build pick rate.
- Boots: Plated Steelcaps - Galio Top boots appear in 1,160 games with 49.1% win rate and 37.0% build pick rate.
Galio Top rune pages from ranked games
- Stormraider's Surge with Sorcery / Resolve - Galio Top rune page uses Stormraider's Surge, Sorcery, and Resolve in 877 games with 47.8% win rate and 28.0% rune pick rate.
- Aftershock with Resolve / Sorcery - Galio Top rune page uses Aftershock, Resolve, and Sorcery in 713 games with 54.4% win rate and 22.8% rune pick rate.
- Electrocute with Domination / Sorcery - Galio Top rune page uses Electrocute, Domination, and Sorcery in 316 games with 51.9% win rate and 10.1% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.