Gangplank Mid Build
RiftMind tracks Gangplank Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Gangplank Mid ranked performance context
- Gangplank Mid performance profile - Gangplank Mid profile: 2.29 KDA, 990 damage per minute, 480 gold per minute, 7.3 CS per minute, 45.3% kill participation across 4,194 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Gangplank Mid item builds from ranked games
- Starter items: Doran's Blade - Gangplank Mid starter items appear in 667 games with 49.0% win rate and 15.9% build pick rate.
- Starter items: Long Sword - Gangplank Mid starter items appear in 467 games with 45.4% win rate and 11.1% build pick rate.
- Core items: Infinity Edge + Essence Reaver + The Collector - Gangplank Mid core items appear in 1,528 games with 57.8% win rate and 36.4% build pick rate.
- Core items: Lord Dominik's Regards + Essence Reaver + The Collector - Gangplank Mid core items appear in 1,323 games with 57.1% win rate and 31.5% build pick rate.
- Core items: Infinity Edge + Lord Dominik's Regards + Essence Reaver - Gangplank Mid core items appear in 983 games with 57.3% win rate and 23.4% build pick rate.
- Boots: Crimson Lucidity - Gangplank Mid boots appear in 1,340 games with 52.0% win rate and 32.0% build pick rate.
- Boots: Immortal Path - Gangplank Mid boots appear in 993 games with 57.6% win rate and 23.7% build pick rate.
Gangplank Mid rune pages from ranked games
- Deathfire Touch with Sorcery / Precision - Gangplank Mid rune page uses Deathfire Touch, Sorcery, and Precision in 802 games with 49.9% win rate and 19.1% rune pick rate.
- Deathfire Touch with Sorcery / Resolve - Gangplank Mid rune page uses Deathfire Touch, Sorcery, and Resolve in 535 games with 47.9% win rate and 12.8% rune pick rate.
- First Strike with Inspiration / Precision - Gangplank Mid rune page uses First Strike, Inspiration, and Precision in 426 games with 52.8% win rate and 10.2% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.