Gnar & Jinx Synergy
Gnar Top and Jinx ADC win 51.2% of 4,099 Low Elo games together, +0.5 points vs expected, 2-patch window 26.19-26.20.
Researched on LoL patch 26.20. Tips are written to hold at any rank; stats come from Low Elo ranked games up to patch 26.20.
Why this duo works
Mega Gnar can knock enemies into a wall and stun them, then add an area stun; Jinx can use that pause to land a missing-health rocket and splash damage on the grouped targets. The crowd-control setup is consistent with the +3.0pp High Elo effect over 2,026 games, versus +1.6pp in Low Elo over 2,721 games.
Measured in High Elo: this duo wins 1.8pp more often than expected over 2,026 games.
Playing the duo
Mega Gnar's GNAR! can throw enemies into a wall for a stun, and Wallop adds another area stun; Gnar players commonly chain his leap, ultimate and stun in one Mega Gnar combo.
Jinx's rocket explodes for area damage based on missing health, so it can punish a group of enemies held together by Mega Gnar's knockback and wall stun.
How to play as Gnar
When Rage is about to transform you, signal Jinx and look for a Mega Gnar ultimate that sends enemies into a wall; follow with Wallop so she has time to land her rocket and add damage.
How to play as Jinx
Hold Super Mega Death Rocket for Gnar's wall stun or area stun, when enemies are less able to dodge; use Fishbones for splash follow-up and place Flame Chompers along their escape path.
Sources
These notes come from r/GnarMains, checked against the champions' abilities.