Jinx ADC Build
RiftMind tracks Jinx ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Jinx ADC ranked performance context
- Jinx ADC performance profile - Jinx ADC profile: 2.16 KDA, 846 damage per minute, 476 gold per minute, 7.4 CS per minute, 46.9% kill participation across 125,824 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Jinx ADC item builds from ranked games
- Starter items: Doran's Bow - Jinx ADC starter items appear in 64,069 games with 49.9% win rate and 50.9% build pick rate.
- Starter items: Long Sword - Jinx ADC starter items appear in 21,007 games with 49.3% win rate and 16.7% build pick rate.
- Core items: Hexoptics C44 + Infinity Edge + Runaan's Hurricane - Jinx ADC core items appear in 48,629 games with 58.6% win rate and 38.6% build pick rate.
- Core items: Infinity Edge + Lord Dominik's Regards + Runaan's Hurricane - Jinx ADC core items appear in 31,819 games with 60.4% win rate and 25.3% build pick rate.
- Core items: Hexoptics C44 + Lord Dominik's Regards + Runaan's Hurricane - Jinx ADC core items appear in 30,086 games with 58.8% win rate and 23.9% build pick rate.
- Boots: Berserker's Greaves - Jinx ADC boots appear in 114,728 games with 51.3% win rate and 91.2% build pick rate.
- Boots: Gluttonous Greaves - Jinx ADC boots appear in 6,323 games with 54.1% win rate and 5.0% build pick rate.
Jinx ADC rune pages from ranked games
- Lethal Tempo with Precision / Sorcery - Jinx ADC rune page uses Lethal Tempo, Precision, and Sorcery in 43,092 games with 51.3% win rate and 34.2% rune pick rate.
- Lethal Tempo with Precision / Inspiration - Jinx ADC rune page uses Lethal Tempo, Precision, and Inspiration in 38,767 games with 51.1% win rate and 30.8% rune pick rate.
- Lethal Tempo with Precision / Inspiration - Jinx ADC rune page uses Lethal Tempo, Precision, and Inspiration in 5,469 games with 51.1% win rate and 4.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.