Gwen Mid Build
RiftMind tracks Gwen Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Gwen Mid ranked performance context
- Gwen Mid performance profile - Gwen Mid profile: 1.90 KDA, 916 damage per minute, 461 gold per minute, 6.8 CS per minute, 38.5% kill participation across 3,230 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Gwen Mid item builds from ranked games
- Starter items: Doran's Ring - Gwen Mid starter items appear in 680 games with 44.7% win rate and 21.1% build pick rate.
- Starter items: Doran's Helm - Gwen Mid starter items appear in 334 games with 45.2% win rate and 10.3% build pick rate.
- Core items: Dusk and Dawn + Rabadon's Deathcap + Shadowflame - Gwen Mid core items appear in 1,006 games with 63.5% win rate and 31.1% build pick rate.
- Core items: Rabadon's Deathcap + Void Staff + Shadowflame - Gwen Mid core items appear in 559 games with 65.3% win rate and 17.3% build pick rate.
- Core items: Rabadon's Deathcap + Lich Bane + Shadowflame - Gwen Mid core items appear in 513 games with 63.5% win rate and 15.9% build pick rate.
- Boots: Spellslinger's Shoes - Gwen Mid boots appear in 2,445 games with 53.5% win rate and 75.7% build pick rate.
- Boots: Chainlaced Crushers - Gwen Mid boots appear in 254 games with 49.6% win rate and 7.9% build pick rate.
Gwen Mid rune pages from ranked games
- First Strike with Inspiration / Sorcery - Gwen Mid rune page uses First Strike, Inspiration, and Sorcery in 965 games with 53.1% win rate and 29.9% rune pick rate.
- First Strike with Inspiration / Sorcery - Gwen Mid rune page uses First Strike, Inspiration, and Sorcery in 249 games with 46.2% win rate and 7.7% rune pick rate.
- Conqueror with Precision / Resolve - Gwen Mid rune page uses Conqueror, Precision, and Resolve in 219 games with 47.5% win rate and 6.8% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.