Ivern Support Build
RiftMind tracks Ivern Support rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Ivern Support ranked performance context
- Ivern Support performance profile - Ivern Support profile: 2.54 KDA, 320 damage per minute, 301 gold per minute, 1.2 CS per minute, 51.0% kill participation across 1,396 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Ivern Support item builds from ranked games
- Starter items: Dream Maker - Ivern Support starter items appear in 790 games with 46.2% win rate and 56.6% build pick rate.
- Starter items: Zaz'Zak's Realmspike - Ivern Support starter items appear in 346 games with 41.9% win rate and 24.8% build pick rate.
- Core items: Redemption + Ardent Censer + Moonstone Renewer - Ivern Support core items appear in 82 games with 53.7% win rate and 5.9% build pick rate.
- Core items: Rylai's Crystal Scepter + Malignance + Moonstone Renewer - Ivern Support core items appear in 58 games with 53.4% win rate and 4.2% build pick rate.
- Core items: Redemption + Malignance + Moonstone Renewer - Ivern Support core items appear in 35 games with 51.4% win rate and 2.5% build pick rate.
- Boots: Ionian Boots of Lucidity - Ivern Support boots appear in 1,100 games with 45.3% win rate and 78.8% build pick rate.
- Boots: Boots of Swiftness - Ivern Support boots appear in 119 games with 51.3% win rate and 8.5% build pick rate.
Ivern Support rune pages from ranked games
- Summon Aery with Sorcery / Resolve - Ivern Support rune page uses Summon Aery, Sorcery, and Resolve in 532 games with 46.2% win rate and 38.1% rune pick rate.
- Summon Aery with Sorcery / Inspiration - Ivern Support rune page uses Summon Aery, Sorcery, and Inspiration in 154 games with 36.4% win rate and 11.0% rune pick rate.
- Summon Aery with Sorcery / Resolve - Ivern Support rune page uses Summon Aery, Sorcery, and Resolve in 22 games with 50.0% win rate and 1.6% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.