Jax Top Build
RiftMind tracks Jax Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Jax Top ranked performance context
- Jax Top performance profile - Jax Top profile: 1.61 KDA, 810 damage per minute, 413 gold per minute, 6.4 CS per minute, 33.5% kill participation across 60,517 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Jax Top item builds from ranked games
- Starter items: Doran's Blade - Jax Top starter items appear in 17,749 games with 47.7% win rate and 29.3% build pick rate.
- Starter items: Doran's Shield - Jax Top starter items appear in 7,119 games with 46.5% win rate and 11.8% build pick rate.
- Core items: Trinity Force + Zhonya's Hourglass + Sundered Sky - Jax Top core items appear in 5,508 games with 56.3% win rate and 9.1% build pick rate.
- Core items: Trinity Force + Death's Dance + Sundered Sky - Jax Top core items appear in 3,804 games with 55.7% win rate and 6.3% build pick rate.
- Core items: Trinity Force + Blade of The Ruined King + Death's Dance - Jax Top core items appear in 3,744 games with 54.5% win rate and 6.2% build pick rate.
- Boots: Plated Steelcaps - Jax Top boots appear in 33,075 games with 50.0% win rate and 54.7% build pick rate.
- Boots: Mercury's Treads - Jax Top boots appear in 18,635 games with 49.6% win rate and 30.8% build pick rate.
Jax Top rune pages from ranked games
- Lethal Tempo with Precision / Resolve - Jax Top rune page uses Lethal Tempo, Precision, and Resolve in 24,651 games with 48.9% win rate and 40.7% rune pick rate.
- Grasp of the Undying with Resolve / Inspiration - Jax Top rune page uses Grasp of the Undying, Resolve, and Inspiration in 7,599 games with 47.9% win rate and 12.6% rune pick rate.
- Conqueror with Precision / Resolve - Jax Top rune page uses Conqueror, Precision, and Resolve in 5,863 games with 46.8% win rate and 9.7% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.