Karma Top Build
RiftMind tracks Karma Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Karma Top ranked performance context
- Karma Top performance profile - Karma Top profile: 2.15 KDA, 727 damage per minute, 346 gold per minute, 5.6 CS per minute, 36.8% kill participation across 1,545 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Karma Top item builds from ranked games
- Starter items: Doran's Ring - Karma Top starter items appear in 580 games with 44.8% win rate and 37.5% build pick rate.
- Starter items: Dark Seal - Karma Top starter items appear in 44 games with 47.7% win rate and 2.8% build pick rate.
- Core items: Malignance + Cosmic Drive + Liandry's Torment - Karma Top core items appear in 96 games with 46.9% win rate and 6.2% build pick rate.
- Core items: Malignance + Horizon Focus + Cosmic Drive - Karma Top core items appear in 37 games with 54.1% win rate and 2.4% build pick rate.
- Core items: Malignance + Cosmic Drive + Rod of Ages - Karma Top core items appear in 37 games with 45.9% win rate and 2.4% build pick rate.
- Boots: Ionian Boots of Lucidity - Karma Top boots appear in 899 games with 46.7% win rate and 58.2% build pick rate.
- Boots: Sorcerer's Shoes - Karma Top boots appear in 261 games with 36.8% win rate and 16.9% build pick rate.
Karma Top rune pages from ranked games
- Arcane Comet with Sorcery / Domination - Karma Top rune page uses Arcane Comet, Sorcery, and Domination in 213 games with 36.2% win rate and 13.8% rune pick rate.
- Arcane Comet with Sorcery / Inspiration - Karma Top rune page uses Arcane Comet, Sorcery, and Inspiration in 136 games with 41.2% win rate and 8.8% rune pick rate.
- Summon Aery with Sorcery / Resolve - Karma Top rune page uses Summon Aery, Sorcery, and Resolve in 131 games with 47.3% win rate and 8.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.