Karma Top Build

RiftMind tracks Karma Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Karma Top ranked performance context

  1. Karma Top performance profile - Karma Top profile: 2.15 KDA, 727 damage per minute, 346 gold per minute, 5.6 CS per minute, 36.8% kill participation across 1,545 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Karma Top item builds from ranked games

  1. Starter items: Doran's Ring - Karma Top starter items appear in 580 games with 44.8% win rate and 37.5% build pick rate.
  2. Starter items: Dark Seal - Karma Top starter items appear in 44 games with 47.7% win rate and 2.8% build pick rate.
  3. Core items: Malignance + Cosmic Drive + Liandry's Torment - Karma Top core items appear in 96 games with 46.9% win rate and 6.2% build pick rate.
  4. Core items: Malignance + Horizon Focus + Cosmic Drive - Karma Top core items appear in 37 games with 54.1% win rate and 2.4% build pick rate.
  5. Core items: Malignance + Cosmic Drive + Rod of Ages - Karma Top core items appear in 37 games with 45.9% win rate and 2.4% build pick rate.
  6. Boots: Ionian Boots of Lucidity - Karma Top boots appear in 899 games with 46.7% win rate and 58.2% build pick rate.
  7. Boots: Sorcerer's Shoes - Karma Top boots appear in 261 games with 36.8% win rate and 16.9% build pick rate.

Karma Top rune pages from ranked games

  1. Arcane Comet with Sorcery / Domination - Karma Top rune page uses Arcane Comet, Sorcery, and Domination in 213 games with 36.2% win rate and 13.8% rune pick rate.
  2. Arcane Comet with Sorcery / Inspiration - Karma Top rune page uses Arcane Comet, Sorcery, and Inspiration in 136 games with 41.2% win rate and 8.8% rune pick rate.
  3. Summon Aery with Sorcery / Resolve - Karma Top rune page uses Summon Aery, Sorcery, and Resolve in 131 games with 47.3% win rate and 8.5% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.