Kayn Top Build
RiftMind tracks Kayn Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Kayn Top ranked performance context
- Kayn Top performance profile - Kayn Top profile: 1.44 KDA, 878 damage per minute, 408 gold per minute, 6.4 CS per minute, 34.8% kill participation across 3,797 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Kayn Top item builds from ranked games
- Starter items: Doran's Blade - Kayn Top starter items appear in 1,063 games with 46.1% win rate and 28.0% build pick rate.
- Starter items: Long Sword - Kayn Top starter items appear in 696 games with 39.1% win rate and 18.3% build pick rate.
- Core items: Black Cleaver + Death's Dance + Eclipse - Kayn Top core items appear in 563 games with 58.4% win rate and 14.8% build pick rate.
- Core items: Black Cleaver + Spear of Shojin + Eclipse - Kayn Top core items appear in 302 games with 58.3% win rate and 8.0% build pick rate.
- Core items: Spear of Shojin + Death's Dance + Eclipse - Kayn Top core items appear in 226 games with 56.6% win rate and 6.0% build pick rate.
- Boots: Plated Steelcaps - Kayn Top boots appear in 1,611 games with 48.2% win rate and 42.4% build pick rate.
- Boots: Mercury's Treads - Kayn Top boots appear in 875 games with 50.1% win rate and 23.0% build pick rate.
Kayn Top rune pages from ranked games
- Conqueror with Precision / Sorcery - Kayn Top rune page uses Conqueror, Precision, and Sorcery in 1,622 games with 49.2% win rate and 42.7% rune pick rate.
- Conqueror with Precision / Inspiration - Kayn Top rune page uses Conqueror, Precision, and Inspiration in 302 games with 40.1% win rate and 8.0% rune pick rate.
- Dark Harvest with Domination / Inspiration - Kayn Top rune page uses Dark Harvest, Domination, and Inspiration in 199 games with 48.2% win rate and 5.2% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.