Kayn Top Build

RiftMind tracks Kayn Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Kayn Top ranked performance context

  1. Kayn Top performance profile - Kayn Top profile: 1.44 KDA, 878 damage per minute, 408 gold per minute, 6.4 CS per minute, 34.8% kill participation across 3,797 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Kayn Top item builds from ranked games

  1. Starter items: Doran's Blade - Kayn Top starter items appear in 1,063 games with 46.1% win rate and 28.0% build pick rate.
  2. Starter items: Long Sword - Kayn Top starter items appear in 696 games with 39.1% win rate and 18.3% build pick rate.
  3. Core items: Black Cleaver + Death's Dance + Eclipse - Kayn Top core items appear in 563 games with 58.4% win rate and 14.8% build pick rate.
  4. Core items: Black Cleaver + Spear of Shojin + Eclipse - Kayn Top core items appear in 302 games with 58.3% win rate and 8.0% build pick rate.
  5. Core items: Spear of Shojin + Death's Dance + Eclipse - Kayn Top core items appear in 226 games with 56.6% win rate and 6.0% build pick rate.
  6. Boots: Plated Steelcaps - Kayn Top boots appear in 1,611 games with 48.2% win rate and 42.4% build pick rate.
  7. Boots: Mercury's Treads - Kayn Top boots appear in 875 games with 50.1% win rate and 23.0% build pick rate.

Kayn Top rune pages from ranked games

  1. Conqueror with Precision / Sorcery - Kayn Top rune page uses Conqueror, Precision, and Sorcery in 1,622 games with 49.2% win rate and 42.7% rune pick rate.
  2. Conqueror with Precision / Inspiration - Kayn Top rune page uses Conqueror, Precision, and Inspiration in 302 games with 40.1% win rate and 8.0% rune pick rate.
  3. Dark Harvest with Domination / Inspiration - Kayn Top rune page uses Dark Harvest, Domination, and Inspiration in 199 games with 48.2% win rate and 5.2% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.