Kennen Mid Build

RiftMind tracks Kennen Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Kennen Mid ranked performance context

  1. Kennen Mid performance profile - Kennen Mid profile: 2.32 KDA, 931 damage per minute, 408 gold per minute, 6.1 CS per minute, 42.8% kill participation across 3,009 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Kennen Mid item builds from ranked games

  1. Starter items: Doran's Ring - Kennen Mid starter items appear in 624 games with 50.2% win rate and 20.7% build pick rate.
  2. Starter items: Dark Seal - Kennen Mid starter items appear in 357 games with 57.1% win rate and 11.9% build pick rate.
  3. Core items: Hextech Rocketbelt + Zhonya's Hourglass + Shadowflame - Kennen Mid core items appear in 562 games with 58.7% win rate and 18.7% build pick rate.
  4. Core items: Zhonya's Hourglass + Shadowflame + Stormsurge - Kennen Mid core items appear in 349 games with 53.0% win rate and 11.6% build pick rate.
  5. Core items: Hextech Rocketbelt + Shadowflame + Stormsurge - Kennen Mid core items appear in 336 games with 51.5% win rate and 11.2% build pick rate.
  6. Boots: Spellslinger's Shoes - Kennen Mid boots appear in 2,473 games with 54.2% win rate and 82.2% build pick rate.
  7. Boots: Chainlaced Crushers - Kennen Mid boots appear in 191 games with 44.5% win rate and 6.3% build pick rate.

Kennen Mid rune pages from ranked games

  1. Electrocute with Domination / Sorcery - Kennen Mid rune page uses Electrocute, Domination, and Sorcery in 1,139 games with 52.5% win rate and 37.9% rune pick rate.
  2. Electrocute with Domination / Resolve - Kennen Mid rune page uses Electrocute, Domination, and Resolve in 342 games with 48.5% win rate and 11.4% rune pick rate.
  3. Electrocute with Domination / Sorcery - Kennen Mid rune page uses Electrocute, Domination, and Sorcery in 96 games with 45.8% win rate and 3.2% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.