Kennen Mid Build
RiftMind tracks Kennen Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Kennen Mid ranked performance context
- Kennen Mid performance profile - Kennen Mid profile: 2.32 KDA, 931 damage per minute, 408 gold per minute, 6.1 CS per minute, 42.8% kill participation across 3,009 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Kennen Mid item builds from ranked games
- Starter items: Doran's Ring - Kennen Mid starter items appear in 624 games with 50.2% win rate and 20.7% build pick rate.
- Starter items: Dark Seal - Kennen Mid starter items appear in 357 games with 57.1% win rate and 11.9% build pick rate.
- Core items: Hextech Rocketbelt + Zhonya's Hourglass + Shadowflame - Kennen Mid core items appear in 562 games with 58.7% win rate and 18.7% build pick rate.
- Core items: Zhonya's Hourglass + Shadowflame + Stormsurge - Kennen Mid core items appear in 349 games with 53.0% win rate and 11.6% build pick rate.
- Core items: Hextech Rocketbelt + Shadowflame + Stormsurge - Kennen Mid core items appear in 336 games with 51.5% win rate and 11.2% build pick rate.
- Boots: Spellslinger's Shoes - Kennen Mid boots appear in 2,473 games with 54.2% win rate and 82.2% build pick rate.
- Boots: Chainlaced Crushers - Kennen Mid boots appear in 191 games with 44.5% win rate and 6.3% build pick rate.
Kennen Mid rune pages from ranked games
- Electrocute with Domination / Sorcery - Kennen Mid rune page uses Electrocute, Domination, and Sorcery in 1,139 games with 52.5% win rate and 37.9% rune pick rate.
- Electrocute with Domination / Resolve - Kennen Mid rune page uses Electrocute, Domination, and Resolve in 342 games with 48.5% win rate and 11.4% rune pick rate.
- Electrocute with Domination / Sorcery - Kennen Mid rune page uses Electrocute, Domination, and Sorcery in 96 games with 45.8% win rate and 3.2% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.