Lee Sin Jungle Build
RiftMind tracks Lee Sin Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Lee Sin Jungle ranked performance context
- Lee Sin Jungle performance profile - Lee Sin Jungle profile: 2.66 KDA, 640 damage per minute, 430 gold per minute, 6.0 CS per minute, 50.3% kill participation across 112,938 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Lee Sin Jungle item builds from ranked games
- Starter items: Long Sword - Lee Sin Jungle starter items appear in 20,908 games with 42.8% win rate and 18.5% build pick rate.
- Starter items: Scorchclaw Pup - Lee Sin Jungle starter items appear in 2,778 games with 22.5% win rate and 2.5% build pick rate.
- Core items: Black Cleaver + Death's Dance + Eclipse - Lee Sin Jungle core items appear in 27,540 games with 53.8% win rate and 24.4% build pick rate.
- Core items: Guardian Angel + Black Cleaver + Eclipse - Lee Sin Jungle core items appear in 13,829 games with 59.5% win rate and 12.2% build pick rate.
- Core items: Guardian Angel + Death's Dance + Eclipse - Lee Sin Jungle core items appear in 9,911 games with 60.0% win rate and 8.8% build pick rate.
- Boots: Plated Steelcaps - Lee Sin Jungle boots appear in 51,111 games with 47.2% win rate and 45.3% build pick rate.
- Boots: Mercury's Treads - Lee Sin Jungle boots appear in 43,233 games with 48.0% win rate and 38.3% build pick rate.
Lee Sin Jungle rune pages from ranked games
- Conqueror with Precision / Inspiration - Lee Sin Jungle rune page uses Conqueror, Precision, and Inspiration in 44,675 games with 47.7% win rate and 39.6% rune pick rate.
- Conqueror with Precision / Domination - Lee Sin Jungle rune page uses Conqueror, Precision, and Domination in 22,054 games with 46.2% win rate and 19.5% rune pick rate.
- Conqueror with Precision / Inspiration - Lee Sin Jungle rune page uses Conqueror, Precision, and Inspiration in 15,182 games with 47.8% win rate and 13.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.