Locke ADC Build
RiftMind tracks Locke ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-08-05. Data is current for LoL patch 26.15 (all regions, low elo and high elo).
Locke ADC ranked performance context
- Locke ADC performance profile - Locke ADC profile: 2.11 KDA, 793 damage per minute, 463 gold per minute, 5.7 CS per minute, 48.6% kill participation across 578 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Locke ADC item builds from ranked games
- Starter items: Doran's Ring - Locke ADC starter items appear in 246 games with 44.3% win rate and 42.5% build pick rate.
- Starter items: Dark Seal - Locke ADC starter items appear in 163 games with 46.6% win rate and 28.2% build pick rate.
- Core items: Lich Bane + Zhonya's Hourglass + Shadowflame - Locke ADC core items appear in 209 games with 47.8% win rate and 36.1% build pick rate.
- Core items: Rabadon's Deathcap + Lich Bane + Shadowflame - Locke ADC core items appear in 166 games with 49.4% win rate and 28.7% build pick rate.
- Core items: Lich Bane + Shadowflame + Stormsurge - Locke ADC core items appear in 128 games with 48.4% win rate and 22.1% build pick rate.
- Boots: Sorcerer's Shoes - Locke ADC boots appear in 448 games with 46.9% win rate and 77.4% build pick rate.
- Boots: Mercury's Treads - Locke ADC boots appear in 53 games with 35.8% win rate and 9.2% build pick rate.
Locke ADC rune pages from ranked games
- Electrocute with Domination / Resolve - Locke ADC rune page uses Electrocute, Domination, and Resolve in 191 games with 43.5% win rate and 33.0% rune pick rate.
- Electrocute with Domination / Precision - Locke ADC rune page uses Electrocute, Domination, and Precision in 141 games with 45.4% win rate and 24.4% rune pick rate.
- Electrocute with Domination / Resolve - Locke ADC rune page uses Electrocute, Domination, and Resolve in 26 games with 46.2% win rate and 4.5% rune pick rate.