Malzahar ADC Build
RiftMind tracks Malzahar ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Malzahar ADC ranked performance context
- Malzahar ADC performance profile - Malzahar ADC profile: 2.12 KDA, 844 damage per minute, 456 gold per minute, 7.6 CS per minute, 42.7% kill participation across 2,443 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Malzahar ADC item builds from ranked games
- Starter items: Doran's Ring - Malzahar ADC starter items appear in 951 games with 51.9% win rate and 38.9% build pick rate.
- Starter items: Dark Seal - Malzahar ADC starter items appear in 96 games with 52.1% win rate and 3.9% build pick rate.
- Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Malzahar ADC core items appear in 1,080 games with 53.6% win rate and 44.2% build pick rate.
- Core items: Blackfire Torch + Shadowflame + Liandry's Torment - Malzahar ADC core items appear in 642 games with 55.0% win rate and 26.3% build pick rate.
- Core items: Rylai's Crystal Scepter + Shadowflame + Liandry's Torment - Malzahar ADC core items appear in 455 games with 54.1% win rate and 18.6% build pick rate.
- Boots: Sorcerer's Shoes - Malzahar ADC boots appear in 1,991 games with 51.8% win rate and 81.5% build pick rate.
- Boots: Ionian Boots of Lucidity - Malzahar ADC boots appear in 172 games with 48.8% win rate and 7.0% build pick rate.
Malzahar ADC rune pages from ranked games
- Summon Aery with Sorcery / Precision - Malzahar ADC rune page uses Summon Aery, Sorcery, and Precision in 257 games with 47.5% win rate and 10.5% rune pick rate.
- Arcane Comet with Sorcery / Inspiration - Malzahar ADC rune page uses Arcane Comet, Sorcery, and Inspiration in 255 games with 52.2% win rate and 10.4% rune pick rate.
- Deathfire Touch with Sorcery / Inspiration - Malzahar ADC rune page uses Deathfire Touch, Sorcery, and Inspiration in 250 games with 47.6% win rate and 10.2% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.