Mel ADC Build

RiftMind tracks Mel ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Mel ADC ranked performance context

  1. Mel ADC performance profile - Mel ADC profile: 2.66 KDA, 844 damage per minute, 467 gold per minute, 7.0 CS per minute, 48.1% kill participation across 8,316 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Mel ADC item builds from ranked games

  1. Starter items: Doran's Ring - Mel ADC starter items appear in 4,291 games with 51.5% win rate and 51.6% build pick rate.
  2. Starter items: Dark Seal - Mel ADC starter items appear in 995 games with 52.3% win rate and 12.0% build pick rate.
  3. Core items: Rabadon's Deathcap + Shadowflame + Luden's Echo - Mel ADC core items appear in 2,532 games with 52.1% win rate and 30.4% build pick rate.
  4. Core items: Zhonya's Hourglass + Shadowflame + Luden's Echo - Mel ADC core items appear in 1,609 games with 49.7% win rate and 19.3% build pick rate.
  5. Core items: Rabadon's Deathcap + Zhonya's Hourglass + Shadowflame - Mel ADC core items appear in 1,363 games with 50.2% win rate and 16.4% build pick rate.
  6. Boots: Sorcerer's Shoes - Mel ADC boots appear in 6,167 games with 50.4% win rate and 74.2% build pick rate.
  7. Boots: Ionian Boots of Lucidity - Mel ADC boots appear in 1,710 games with 51.3% win rate and 20.6% build pick rate.

Mel ADC rune pages from ranked games

  1. Arcane Comet with Sorcery / Precision - Mel ADC rune page uses Arcane Comet, Sorcery, and Precision in 3,120 games with 49.4% win rate and 37.5% rune pick rate.
  2. Dark Harvest with Domination / Sorcery - Mel ADC rune page uses Dark Harvest, Domination, and Sorcery in 895 games with 47.8% win rate and 10.8% rune pick rate.
  3. Arcane Comet with Sorcery / Precision - Mel ADC rune page uses Arcane Comet, Sorcery, and Precision in 537 games with 47.3% win rate and 6.5% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.