Wukong Top Build
RiftMind tracks Wukong Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Wukong Top ranked performance context
- Wukong Top performance profile - Wukong Top profile: 1.98 KDA, 816 damage per minute, 422 gold per minute, 6.4 CS per minute, 37.6% kill participation across 7,916 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Wukong Top item builds from ranked games
- Starter items: Doran's Blade - Wukong Top starter items appear in 2,795 games with 50.1% win rate and 35.3% build pick rate.
- Starter items: Long Sword - Wukong Top starter items appear in 1,350 games with 46.7% win rate and 17.1% build pick rate.
- Core items: Black Cleaver + Trinity Force + Death's Dance - Wukong Top core items appear in 1,120 games with 57.0% win rate and 14.1% build pick rate.
- Core items: Black Cleaver + Death's Dance + Eclipse - Wukong Top core items appear in 369 games with 58.5% win rate and 4.7% build pick rate.
- Core items: Black Cleaver + Trinity Force + Maw of Malmortius - Wukong Top core items appear in 336 games with 58.9% win rate and 4.2% build pick rate.
- Boots: Plated Steelcaps - Wukong Top boots appear in 4,462 games with 52.1% win rate and 56.4% build pick rate.
- Boots: Mercury's Treads - Wukong Top boots appear in 2,351 games with 51.5% win rate and 29.7% build pick rate.
Wukong Top rune pages from ranked games
- Conqueror with Precision / Resolve - Wukong Top rune page uses Conqueror, Precision, and Resolve in 2,732 games with 52.5% win rate and 34.5% rune pick rate.
- Conqueror with Precision / Domination - Wukong Top rune page uses Conqueror, Precision, and Domination in 1,175 games with 51.1% win rate and 14.8% rune pick rate.
- Electrocute with Domination / Precision - Wukong Top rune page uses Electrocute, Domination, and Precision in 607 games with 46.8% win rate and 7.7% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.