Morgana Mid Build
RiftMind tracks Morgana Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Morgana Mid ranked performance context
- Morgana Mid performance profile - Morgana Mid profile: 2.67 KDA, 809 damage per minute, 378 gold per minute, 6.1 CS per minute, 44.1% kill participation across 6,272 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Morgana Mid item builds from ranked games
- Starter items: Doran's Ring - Morgana Mid starter items appear in 2,754 games with 49.6% win rate and 43.9% build pick rate.
- Starter items: Dark Seal - Morgana Mid starter items appear in 366 games with 56.6% win rate and 5.8% build pick rate.
- Core items: Blackfire Torch + Zhonya's Hourglass + Liandry's Torment - Morgana Mid core items appear in 1,018 games with 55.2% win rate and 16.2% build pick rate.
- Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Morgana Mid core items appear in 505 games with 55.0% win rate and 8.1% build pick rate.
- Core items: Zhonya's Hourglass + Liandry's Torment + Luden's Echo - Morgana Mid core items appear in 439 games with 53.1% win rate and 7.0% build pick rate.
- Boots: Spellslinger's Shoes - Morgana Mid boots appear in 4,410 games with 51.1% win rate and 70.3% build pick rate.
- Boots: Crimson Lucidity - Morgana Mid boots appear in 962 games with 52.8% win rate and 15.3% build pick rate.
Morgana Mid rune pages from ranked games
- Arcane Comet with Sorcery / Domination - Morgana Mid rune page uses Arcane Comet, Sorcery, and Domination in 2,793 games with 49.7% win rate and 44.5% rune pick rate.
- Arcane Comet with Sorcery / Inspiration - Morgana Mid rune page uses Arcane Comet, Sorcery, and Inspiration in 481 games with 50.9% win rate and 7.7% rune pick rate.
- Deathfire Touch with Sorcery / Domination - Morgana Mid rune page uses Deathfire Touch, Sorcery, and Domination in 206 games with 46.1% win rate and 3.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.