Nasus Jungle Build
RiftMind tracks Nasus Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Nasus Jungle ranked performance context
- Nasus Jungle performance profile - Nasus Jungle profile: 2.34 KDA, 659 damage per minute, 417 gold per minute, 6.2 CS per minute, 42.8% kill participation across 3,023 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Nasus Jungle item builds from ranked games
- Starter items: Long Sword - Nasus Jungle starter items appear in 115 games with 46.1% win rate and 3.8% build pick rate.
- Starter items: Gustwalker Hatchling - Nasus Jungle starter items appear in 70 games with 15.7% win rate and 2.3% build pick rate.
- Core items: Spirit Visage + Trinity Force + Frozen Heart - Nasus Jungle core items appear in 456 games with 59.2% win rate and 15.1% build pick rate.
- Core items: Thornmail + Trinity Force + Frozen Heart - Nasus Jungle core items appear in 269 games with 61.0% win rate and 8.9% build pick rate.
- Core items: Spirit Visage + Thornmail + Trinity Force - Nasus Jungle core items appear in 228 games with 57.9% win rate and 7.5% build pick rate.
- Boots: Ionian Boots of Lucidity - Nasus Jungle boots appear in 1,191 games with 46.9% win rate and 39.4% build pick rate.
- Boots: Mercury's Treads - Nasus Jungle boots appear in 697 games with 46.9% win rate and 23.1% build pick rate.
Nasus Jungle rune pages from ranked games
- Fleet Footwork with Precision / Inspiration - Nasus Jungle rune page uses Fleet Footwork, Precision, and Inspiration in 757 games with 50.3% win rate and 25.0% rune pick rate.
- Fleet Footwork with Precision / Resolve - Nasus Jungle rune page uses Fleet Footwork, Precision, and Resolve in 523 games with 43.6% win rate and 17.3% rune pick rate.
- Stormraider's Surge with Sorcery / Inspiration - Nasus Jungle rune page uses Stormraider's Surge, Sorcery, and Inspiration in 273 games with 40.7% win rate and 9.0% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.