Nasus Mid Build
RiftMind tracks Nasus Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Nasus Mid ranked performance context
- Nasus Mid performance profile - Nasus Mid profile: 2.06 KDA, 765 damage per minute, 414 gold per minute, 6.7 CS per minute, 37.2% kill participation across 6,771 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Nasus Mid item builds from ranked games
- Starter items: Doran's Shield - Nasus Mid starter items appear in 1,775 games with 50.4% win rate and 26.2% build pick rate.
- Starter items: Doran's Ring - Nasus Mid starter items appear in 543 games with 44.4% win rate and 8.0% build pick rate.
- Core items: Spirit Visage + Trinity Force + Frozen Heart - Nasus Mid core items appear in 1,140 games with 54.3% win rate and 16.8% build pick rate.
- Core items: Thornmail + Trinity Force + Frozen Heart - Nasus Mid core items appear in 613 games with 54.3% win rate and 9.1% build pick rate.
- Core items: Spirit Visage + Thornmail + Trinity Force - Nasus Mid core items appear in 499 games with 50.3% win rate and 7.4% build pick rate.
- Boots: Crimson Lucidity - Nasus Mid boots appear in 3,034 games with 51.5% win rate and 44.8% build pick rate.
- Boots: Chainlaced Crushers - Nasus Mid boots appear in 2,290 games with 48.3% win rate and 33.8% build pick rate.
Nasus Mid rune pages from ranked games
- Fleet Footwork with Precision / Resolve - Nasus Mid rune page uses Fleet Footwork, Precision, and Resolve in 3,068 games with 51.3% win rate and 45.3% rune pick rate.
- Stormraider's Surge with Sorcery / Inspiration - Nasus Mid rune page uses Stormraider's Surge, Sorcery, and Inspiration in 483 games with 53.4% win rate and 7.1% rune pick rate.
- Summon Aery with Sorcery / Inspiration - Nasus Mid rune page uses Summon Aery, Sorcery, and Inspiration in 241 games with 42.3% win rate and 3.6% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.