Neeko Mid Build

RiftMind tracks Neeko Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Neeko Mid ranked performance context

  1. Neeko Mid performance profile - Neeko Mid profile: 2.42 KDA, 843 damage per minute, 393 gold per minute, 5.9 CS per minute, 42.8% kill participation across 3,838 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Neeko Mid item builds from ranked games

  1. Starter items: Doran's Ring - Neeko Mid starter items appear in 1,469 games with 50.4% win rate and 38.3% build pick rate.
  2. Starter items: Dark Seal - Neeko Mid starter items appear in 307 games with 54.4% win rate and 8.0% build pick rate.
  3. Core items: Hextech Rocketbelt + Zhonya's Hourglass + Stormsurge - Neeko Mid core items appear in 409 games with 53.3% win rate and 10.7% build pick rate.
  4. Core items: Shadowflame + Stormsurge + Luden's Echo - Neeko Mid core items appear in 363 games with 46.6% win rate and 9.5% build pick rate.
  5. Core items: Hextech Rocketbelt + Shadowflame + Stormsurge - Neeko Mid core items appear in 316 games with 51.6% win rate and 8.2% build pick rate.
  6. Boots: Spellslinger's Shoes - Neeko Mid boots appear in 3,035 games with 50.9% win rate and 79.1% build pick rate.
  7. Boots: Crimson Lucidity - Neeko Mid boots appear in 285 games with 47.7% win rate and 7.4% build pick rate.

Neeko Mid rune pages from ranked games

  1. Electrocute with Domination / Sorcery - Neeko Mid rune page uses Electrocute, Domination, and Sorcery in 891 games with 47.5% win rate and 23.2% rune pick rate.
  2. Arcane Comet with Sorcery / Inspiration - Neeko Mid rune page uses Arcane Comet, Sorcery, and Inspiration in 563 games with 50.1% win rate and 14.7% rune pick rate.
  3. Electrocute with Domination / Precision - Neeko Mid rune page uses Electrocute, Domination, and Precision in 404 games with 48.8% win rate and 10.5% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.