Neeko Mid Build
RiftMind tracks Neeko Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Neeko Mid ranked performance context
- Neeko Mid performance profile - Neeko Mid profile: 2.42 KDA, 843 damage per minute, 393 gold per minute, 5.9 CS per minute, 42.8% kill participation across 3,838 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Neeko Mid item builds from ranked games
- Starter items: Doran's Ring - Neeko Mid starter items appear in 1,469 games with 50.4% win rate and 38.3% build pick rate.
- Starter items: Dark Seal - Neeko Mid starter items appear in 307 games with 54.4% win rate and 8.0% build pick rate.
- Core items: Hextech Rocketbelt + Zhonya's Hourglass + Stormsurge - Neeko Mid core items appear in 409 games with 53.3% win rate and 10.7% build pick rate.
- Core items: Shadowflame + Stormsurge + Luden's Echo - Neeko Mid core items appear in 363 games with 46.6% win rate and 9.5% build pick rate.
- Core items: Hextech Rocketbelt + Shadowflame + Stormsurge - Neeko Mid core items appear in 316 games with 51.6% win rate and 8.2% build pick rate.
- Boots: Spellslinger's Shoes - Neeko Mid boots appear in 3,035 games with 50.9% win rate and 79.1% build pick rate.
- Boots: Crimson Lucidity - Neeko Mid boots appear in 285 games with 47.7% win rate and 7.4% build pick rate.
Neeko Mid rune pages from ranked games
- Electrocute with Domination / Sorcery - Neeko Mid rune page uses Electrocute, Domination, and Sorcery in 891 games with 47.5% win rate and 23.2% rune pick rate.
- Arcane Comet with Sorcery / Inspiration - Neeko Mid rune page uses Arcane Comet, Sorcery, and Inspiration in 563 games with 50.1% win rate and 14.7% rune pick rate.
- Electrocute with Domination / Precision - Neeko Mid rune page uses Electrocute, Domination, and Precision in 404 games with 48.8% win rate and 10.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.