Olaf Jungle Build
RiftMind tracks Olaf Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Olaf Jungle ranked performance context
- Olaf Jungle performance profile - Olaf Jungle profile: 2.27 KDA, 754 damage per minute, 447 gold per minute, 6.8 CS per minute, 45.6% kill participation across 3,879 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Olaf Jungle item builds from ranked games
- Starter items: Long Sword - Olaf Jungle starter items appear in 566 games with 44.3% win rate and 14.6% build pick rate.
- Starter items: Gustwalker Hatchling - Olaf Jungle starter items appear in 42 games with 23.8% win rate and 1.1% build pick rate.
- Core items: Experimental Hexplate + Death's Dance + Stridebreaker - Olaf Jungle core items appear in 943 games with 55.4% win rate and 24.3% build pick rate.
- Core items: Sterak's Gage + Experimental Hexplate + Stridebreaker - Olaf Jungle core items appear in 340 games with 59.1% win rate and 8.8% build pick rate.
- Core items: Sterak's Gage + Death's Dance + Stridebreaker - Olaf Jungle core items appear in 331 games with 60.4% win rate and 8.5% build pick rate.
- Boots: Plated Steelcaps - Olaf Jungle boots appear in 2,169 games with 51.6% win rate and 55.9% build pick rate.
- Boots: Mercury's Treads - Olaf Jungle boots appear in 531 games with 46.9% win rate and 13.7% build pick rate.
Olaf Jungle rune pages from ranked games
- Conqueror with Precision / Inspiration - Olaf Jungle rune page uses Conqueror, Precision, and Inspiration in 1,645 games with 51.1% win rate and 42.4% rune pick rate.
- Conqueror with Precision / Inspiration - Olaf Jungle rune page uses Conqueror, Precision, and Inspiration in 434 games with 49.1% win rate and 11.2% rune pick rate.
- Conqueror with Precision / Resolve - Olaf Jungle rune page uses Conqueror, Precision, and Resolve in 411 games with 46.0% win rate and 10.6% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.