Olaf Top Build

RiftMind tracks Olaf Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Olaf Top ranked performance context

  1. Olaf Top performance profile - Olaf Top profile: 1.65 KDA, 869 damage per minute, 425 gold per minute, 6.8 CS per minute, 34.8% kill participation across 28,822 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Olaf Top item builds from ranked games

  1. Starter items: Doran's Blade - Olaf Top starter items appear in 10,931 games with 48.2% win rate and 37.9% build pick rate.
  2. Starter items: Long Sword - Olaf Top starter items appear in 4,151 games with 43.6% win rate and 14.4% build pick rate.
  3. Core items: Experimental Hexplate + Death's Dance + Stridebreaker - Olaf Top core items appear in 7,010 games with 57.7% win rate and 24.3% build pick rate.
  4. Core items: Sterak's Gage + Death's Dance + Stridebreaker - Olaf Top core items appear in 2,392 games with 59.6% win rate and 8.3% build pick rate.
  5. Core items: Sterak's Gage + Experimental Hexplate + Stridebreaker - Olaf Top core items appear in 2,381 games with 58.5% win rate and 8.3% build pick rate.
  6. Boots: Plated Steelcaps - Olaf Top boots appear in 17,971 games with 50.0% win rate and 62.4% build pick rate.
  7. Boots: Mercury's Treads - Olaf Top boots appear in 4,809 games with 49.4% win rate and 16.7% build pick rate.

Olaf Top rune pages from ranked games

  1. Conqueror with Precision / Inspiration - Olaf Top rune page uses Conqueror, Precision, and Inspiration in 10,201 games with 50.2% win rate and 35.4% rune pick rate.
  2. Conqueror with Precision / Resolve - Olaf Top rune page uses Conqueror, Precision, and Resolve in 5,570 games with 46.4% win rate and 19.3% rune pick rate.
  3. Conqueror with Precision / Inspiration - Olaf Top rune page uses Conqueror, Precision, and Inspiration in 3,370 games with 49.0% win rate and 11.7% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.