Olaf Top Build
RiftMind tracks Olaf Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Olaf Top ranked performance context
- Olaf Top performance profile - Olaf Top profile: 1.65 KDA, 869 damage per minute, 425 gold per minute, 6.8 CS per minute, 34.8% kill participation across 28,822 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Olaf Top item builds from ranked games
- Starter items: Doran's Blade - Olaf Top starter items appear in 10,931 games with 48.2% win rate and 37.9% build pick rate.
- Starter items: Long Sword - Olaf Top starter items appear in 4,151 games with 43.6% win rate and 14.4% build pick rate.
- Core items: Experimental Hexplate + Death's Dance + Stridebreaker - Olaf Top core items appear in 7,010 games with 57.7% win rate and 24.3% build pick rate.
- Core items: Sterak's Gage + Death's Dance + Stridebreaker - Olaf Top core items appear in 2,392 games with 59.6% win rate and 8.3% build pick rate.
- Core items: Sterak's Gage + Experimental Hexplate + Stridebreaker - Olaf Top core items appear in 2,381 games with 58.5% win rate and 8.3% build pick rate.
- Boots: Plated Steelcaps - Olaf Top boots appear in 17,971 games with 50.0% win rate and 62.4% build pick rate.
- Boots: Mercury's Treads - Olaf Top boots appear in 4,809 games with 49.4% win rate and 16.7% build pick rate.
Olaf Top rune pages from ranked games
- Conqueror with Precision / Inspiration - Olaf Top rune page uses Conqueror, Precision, and Inspiration in 10,201 games with 50.2% win rate and 35.4% rune pick rate.
- Conqueror with Precision / Resolve - Olaf Top rune page uses Conqueror, Precision, and Resolve in 5,570 games with 46.4% win rate and 19.3% rune pick rate.
- Conqueror with Precision / Inspiration - Olaf Top rune page uses Conqueror, Precision, and Inspiration in 3,370 games with 49.0% win rate and 11.7% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.