Pantheon Jungle Build
RiftMind tracks Pantheon Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Pantheon Jungle ranked performance context
- Pantheon Jungle performance profile - Pantheon Jungle profile: 2.59 KDA, 723 damage per minute, 425 gold per minute, 5.8 CS per minute, 49.1% kill participation across 13,514 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Pantheon Jungle item builds from ranked games
- Starter items: Long Sword - Pantheon Jungle starter items appear in 2,829 games with 45.5% win rate and 20.9% build pick rate.
- Starter items: Scorchclaw Pup - Pantheon Jungle starter items appear in 341 games with 22.0% win rate and 2.5% build pick rate.
- Core items: Black Cleaver + Death's Dance + Eclipse - Pantheon Jungle core items appear in 1,727 games with 52.1% win rate and 12.8% build pick rate.
- Core items: Guardian Angel + Black Cleaver + Death's Dance - Pantheon Jungle core items appear in 1,165 games with 58.3% win rate and 8.6% build pick rate.
- Core items: Guardian Angel + Black Cleaver + Eclipse - Pantheon Jungle core items appear in 790 games with 57.7% win rate and 5.8% build pick rate.
- Boots: Plated Steelcaps - Pantheon Jungle boots appear in 6,024 games with 48.4% win rate and 44.6% build pick rate.
- Boots: Mercury's Treads - Pantheon Jungle boots appear in 4,694 games with 49.1% win rate and 34.7% build pick rate.
Pantheon Jungle rune pages from ranked games
- Conqueror with Precision / Inspiration - Pantheon Jungle rune page uses Conqueror, Precision, and Inspiration in 3,697 games with 49.6% win rate and 27.4% rune pick rate.
- Conqueror with Precision / Domination - Pantheon Jungle rune page uses Conqueror, Precision, and Domination in 2,283 games with 46.3% win rate and 16.9% rune pick rate.
- Press the Attack with Precision / Domination - Pantheon Jungle rune page uses Press the Attack, Precision, and Domination in 1,825 games with 48.4% win rate and 13.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.