Qiyana Mid Build

RiftMind tracks Qiyana Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Qiyana Mid ranked performance context

  1. Qiyana Mid performance profile - Qiyana Mid profile: 1.91 KDA, 866 damage per minute, 416 gold per minute, 6.0 CS per minute, 42.2% kill participation across 18,939 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Qiyana Mid item builds from ranked games

  1. Starter items: Doran's Blade - Qiyana Mid starter items appear in 6,443 games with 44.4% win rate and 34.0% build pick rate.
  2. Starter items: Long Sword - Qiyana Mid starter items appear in 4,747 games with 39.5% win rate and 25.1% build pick rate.
  3. Core items: Serylda's Grudge + Profane Hydra + Voltaic Cyclosword - Qiyana Mid core items appear in 3,014 games with 53.4% win rate and 15.9% build pick rate.
  4. Core items: Bastionbreaker + Serylda's Grudge + Voltaic Cyclosword - Qiyana Mid core items appear in 2,252 games with 53.1% win rate and 11.9% build pick rate.
  5. Core items: Edge of Night + Profane Hydra + Voltaic Cyclosword - Qiyana Mid core items appear in 1,490 games with 52.7% win rate and 7.9% build pick rate.
  6. Boots: Crimson Lucidity - Qiyana Mid boots appear in 11,155 games with 45.4% win rate and 58.9% build pick rate.
  7. Boots: Chainlaced Crushers - Qiyana Mid boots appear in 3,523 games with 43.1% win rate and 18.6% build pick rate.

Qiyana Mid rune pages from ranked games

  1. Electrocute with Domination / Precision - Qiyana Mid rune page uses Electrocute, Domination, and Precision in 7,275 games with 45.1% win rate and 38.4% rune pick rate.
  2. Electrocute with Domination / Resolve - Qiyana Mid rune page uses Electrocute, Domination, and Resolve in 1,974 games with 42.6% win rate and 10.4% rune pick rate.
  3. Electrocute with Domination / Precision - Qiyana Mid rune page uses Electrocute, Domination, and Precision in 1,372 games with 45.0% win rate and 7.2% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.