Rammus Jungle Build
RiftMind tracks Rammus Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Rammus Jungle ranked performance context
- Rammus Jungle performance profile - Rammus Jungle profile: 3.17 KDA, 511 damage per minute, 389 gold per minute, 5.6 CS per minute, 50.5% kill participation across 22,914 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Rammus Jungle item builds from ranked games
- Starter items: Gustwalker Hatchling - Rammus Jungle starter items appear in 373 games with 27.6% win rate and 1.6% build pick rate.
- Starter items: Mosstomper Seedling - Rammus Jungle starter items appear in 351 games with 25.9% win rate and 1.5% build pick rate.
- Core items: Sunfire Aegis + Thornmail + Jak'Sho, The Protean - Rammus Jungle core items appear in 4,536 games with 59.9% win rate and 19.8% build pick rate.
- Core items: Sunfire Aegis + Thornmail + Dead Man's Plate - Rammus Jungle core items appear in 2,764 games with 63.4% win rate and 12.1% build pick rate.
- Core items: Sunfire Aegis + Thornmail + Randuin's Omen - Rammus Jungle core items appear in 2,131 games with 59.3% win rate and 9.3% build pick rate.
- Boots: Plated Steelcaps - Rammus Jungle boots appear in 13,860 games with 53.9% win rate and 60.5% build pick rate.
- Boots: Mercury's Treads - Rammus Jungle boots appear in 6,394 games with 52.7% win rate and 27.9% build pick rate.
Rammus Jungle rune pages from ranked games
- Aftershock with Resolve / Precision - Rammus Jungle rune page uses Aftershock, Resolve, and Precision in 9,245 games with 54.2% win rate and 40.3% rune pick rate.
- Aftershock with Resolve / Sorcery - Rammus Jungle rune page uses Aftershock, Resolve, and Sorcery in 7,726 games with 53.2% win rate and 33.7% rune pick rate.
- Aftershock with Resolve / Precision - Rammus Jungle rune page uses Aftershock, Resolve, and Precision in 2,621 games with 51.5% win rate and 11.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.