Rammus Support Build
RiftMind tracks Rammus Support rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-10-20. Data is current for LoL patch 26.20 (all regions, low elo and high elo).
Rammus Support ranked performance context
- Rammus Support performance profile - Rammus Support profile: 2.28 KDA, 440 damage per minute, 322 gold per minute, 1.5 CS per minute, 49.8% kill participation across 1,122 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Rammus Support item builds from ranked games
- Starter items: Celestial Opposition - Rammus Support starter items appear in 580 games with 51.0% win rate and 51.7% build pick rate.
- Starter items: Solstice Sleigh - Rammus Support starter items appear in 319 games with 49.5% win rate and 28.4% build pick rate.
- Core items: Thornmail + Dead Man's Plate + Jak'Sho, The Protean - Rammus Support core items appear in 48 games with 50.0% win rate and 4.3% build pick rate.
- Core items: Protoplasm Harness + Thornmail + Jak'Sho, The Protean - Rammus Support core items appear in 35 games with 65.7% win rate and 3.1% build pick rate.
- Core items: Protoplasm Harness + Thornmail + Dead Man's Plate - Rammus Support core items appear in 31 games with 58.1% win rate and 2.8% build pick rate.
- Boots: Plated Steelcaps - Rammus Support boots appear in 524 games with 50.2% win rate and 46.7% build pick rate.
- Boots: Boots of Swiftness - Rammus Support boots appear in 273 games with 49.5% win rate and 24.3% build pick rate.
Rammus Support rune pages from ranked games
- Aftershock with Resolve / Precision - Rammus Support rune page uses Aftershock, Resolve, and Precision in 303 games with 51.5% win rate and 27.0% rune pick rate.
- Aftershock with Resolve / Sorcery - Rammus Support rune page uses Aftershock, Resolve, and Sorcery in 301 games with 46.2% win rate and 26.8% rune pick rate.
- Aftershock with Resolve / Precision - Rammus Support rune page uses Aftershock, Resolve, and Precision in 42 games with 42.9% win rate and 3.7% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.