Riven Jungle Build

RiftMind tracks Riven Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-06-19. Data is current for LoL patch 26.12 (all regions, low elo and high elo).

Riven Jungle ranked performance context

  1. Riven Jungle performance profile - Riven Jungle profile: 2.25 KDA, 633 damage per minute, 448 gold per minute, 6.6 CS per minute, 44.5% kill participation across 552 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Riven Jungle item builds from ranked games

  1. Starter items: Long Sword - Riven Jungle starter items appear in 124 games with 43.5% win rate and 22.4% build pick rate.
  2. Core items: Endless Hunger + Death's Dance + Axiom Arc - Riven Jungle core items appear in 103 games with 57.3% win rate and 18.6% build pick rate.
  3. Core items: Death's Dance + Sundered Sky + Axiom Arc - Riven Jungle core items appear in 72 games with 56.9% win rate and 13.0% build pick rate.
  4. Core items: Endless Hunger + Death's Dance + Sundered Sky - Riven Jungle core items appear in 70 games with 52.9% win rate and 12.6% build pick rate.
  5. Boots: Ionian Boots of Lucidity - Riven Jungle boots appear in 209 games with 45.9% win rate and 37.7% build pick rate.
  6. Boots: Gluttonous Greaves - Riven Jungle boots appear in 160 games with 48.1% win rate and 28.9% build pick rate.

Riven Jungle rune pages from ranked games

  1. Conqueror with Precision / Inspiration - Riven Jungle rune page uses Conqueror, Precision, and Inspiration in 166 games with 48.2% win rate and 30.0% rune pick rate.
  2. Conqueror with Precision / Sorcery - Riven Jungle rune page uses Conqueror, Precision, and Sorcery in 85 games with 43.5% win rate and 15.3% rune pick rate.
  3. Conqueror with Precision / Inspiration - Riven Jungle rune page uses Conqueror, Precision, and Inspiration in 49 games with 53.1% win rate and 8.8% rune pick rate.