Riven Jungle Build
RiftMind tracks Riven Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-06-19. Data is current for LoL patch 26.12 (all regions, low elo and high elo).
Riven Jungle ranked performance context
- Riven Jungle performance profile - Riven Jungle profile: 2.25 KDA, 633 damage per minute, 448 gold per minute, 6.6 CS per minute, 44.5% kill participation across 552 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Riven Jungle item builds from ranked games
- Starter items: Long Sword - Riven Jungle starter items appear in 124 games with 43.5% win rate and 22.4% build pick rate.
- Core items: Endless Hunger + Death's Dance + Axiom Arc - Riven Jungle core items appear in 103 games with 57.3% win rate and 18.6% build pick rate.
- Core items: Death's Dance + Sundered Sky + Axiom Arc - Riven Jungle core items appear in 72 games with 56.9% win rate and 13.0% build pick rate.
- Core items: Endless Hunger + Death's Dance + Sundered Sky - Riven Jungle core items appear in 70 games with 52.9% win rate and 12.6% build pick rate.
- Boots: Ionian Boots of Lucidity - Riven Jungle boots appear in 209 games with 45.9% win rate and 37.7% build pick rate.
- Boots: Gluttonous Greaves - Riven Jungle boots appear in 160 games with 48.1% win rate and 28.9% build pick rate.
Riven Jungle rune pages from ranked games
- Conqueror with Precision / Inspiration - Riven Jungle rune page uses Conqueror, Precision, and Inspiration in 166 games with 48.2% win rate and 30.0% rune pick rate.
- Conqueror with Precision / Sorcery - Riven Jungle rune page uses Conqueror, Precision, and Sorcery in 85 games with 43.5% win rate and 15.3% rune pick rate.
- Conqueror with Precision / Inspiration - Riven Jungle rune page uses Conqueror, Precision, and Inspiration in 49 games with 53.1% win rate and 8.8% rune pick rate.