Riven Top Build

RiftMind tracks Riven Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Riven Top ranked performance context

  1. Riven Top performance profile - Riven Top profile: 1.67 KDA, 704 damage per minute, 416 gold per minute, 6.5 CS per minute, 34.7% kill participation across 20,628 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Riven Top item builds from ranked games

  1. Starter items: Doran's Blade - Riven Top starter items appear in 8,543 games with 43.1% win rate and 41.4% build pick rate.
  2. Starter items: Long Sword - Riven Top starter items appear in 4,891 games with 39.1% win rate and 23.7% build pick rate.
  3. Core items: Endless Hunger + Death's Dance + Axiom Arc - Riven Top core items appear in 3,408 games with 61.8% win rate and 16.5% build pick rate.
  4. Core items: Endless Hunger + Death's Dance + Eclipse - Riven Top core items appear in 2,541 games with 62.3% win rate and 12.3% build pick rate.
  5. Core items: Black Cleaver + Death's Dance + Eclipse - Riven Top core items appear in 1,806 games with 54.4% win rate and 8.8% build pick rate.
  6. Boots: Ionian Boots of Lucidity - Riven Top boots appear in 11,120 games with 47.6% win rate and 53.9% build pick rate.
  7. Boots: Plated Steelcaps - Riven Top boots appear in 4,898 games with 46.5% win rate and 23.7% build pick rate.

Riven Top rune pages from ranked games

  1. Conqueror with Precision / Inspiration - Riven Top rune page uses Conqueror, Precision, and Inspiration in 7,589 games with 48.7% win rate and 36.8% rune pick rate.
  2. Conqueror with Precision / Sorcery - Riven Top rune page uses Conqueror, Precision, and Sorcery in 3,668 games with 43.8% win rate and 17.8% rune pick rate.
  3. Conqueror with Precision / Inspiration - Riven Top rune page uses Conqueror, Precision, and Inspiration in 1,404 games with 43.3% win rate and 6.8% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.