Rumble Jungle Build

RiftMind tracks Rumble Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Rumble Jungle ranked performance context

  1. Rumble Jungle performance profile - Rumble Jungle profile: 2.48 KDA, 822 damage per minute, 429 gold per minute, 6.6 CS per minute, 48.7% kill participation across 1,353 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Rumble Jungle item builds from ranked games

  1. Starter items: Dark Seal - Rumble Jungle starter items appear in 169 games with 51.5% win rate and 12.5% build pick rate.
  2. Starter items: Scorchclaw Pup - Rumble Jungle starter items appear in 26 games with 30.8% win rate and 1.9% build pick rate.
  3. Core items: Zhonya's Hourglass + Shadowflame + Liandry's Torment - Rumble Jungle core items appear in 332 games with 49.4% win rate and 24.5% build pick rate.
  4. Core items: Zhonya's Hourglass + Liandry's Torment + Bloodletter's Curse - Rumble Jungle core items appear in 159 games with 58.5% win rate and 11.8% build pick rate.
  5. Core items: Rabadon's Deathcap + Shadowflame + Liandry's Torment - Rumble Jungle core items appear in 152 games with 57.9% win rate and 11.2% build pick rate.
  6. Boots: Sorcerer's Shoes - Rumble Jungle boots appear in 1,016 games with 47.6% win rate and 75.1% build pick rate.
  7. Boots: Boots of Swiftness - Rumble Jungle boots appear in 116 games with 52.6% win rate and 8.6% build pick rate.

Rumble Jungle rune pages from ranked games

  1. Deathfire Touch with Sorcery / Resolve - Rumble Jungle rune page uses Deathfire Touch, Sorcery, and Resolve in 203 games with 47.8% win rate and 15.0% rune pick rate.
  2. Arcane Comet with Sorcery / Domination - Rumble Jungle rune page uses Arcane Comet, Sorcery, and Domination in 86 games with 39.5% win rate and 6.4% rune pick rate.
  3. Dark Harvest with Domination / Inspiration - Rumble Jungle rune page uses Dark Harvest, Domination, and Inspiration in 78 games with 52.6% win rate and 5.8% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.