Rumble Mid Build

RiftMind tracks Rumble Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Rumble Mid ranked performance context

  1. Rumble Mid performance profile - Rumble Mid profile: 2.35 KDA, 937 damage per minute, 395 gold per minute, 6.1 CS per minute, 44.1% kill participation across 1,384 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Rumble Mid item builds from ranked games

  1. Starter items: Doran's Ring - Rumble Mid starter items appear in 376 games with 48.4% win rate and 27.2% build pick rate.
  2. Starter items: Dark Seal - Rumble Mid starter items appear in 199 games with 55.3% win rate and 14.4% build pick rate.
  3. Core items: Zhonya's Hourglass + Shadowflame + Liandry's Torment - Rumble Mid core items appear in 171 games with 55.6% win rate and 12.4% build pick rate.
  4. Core items: Zhonya's Hourglass + Liandry's Torment + Bloodletter's Curse - Rumble Mid core items appear in 129 games with 55.0% win rate and 9.3% build pick rate.
  5. Core items: Hextech Rocketbelt + Zhonya's Hourglass + Liandry's Torment - Rumble Mid core items appear in 100 games with 53.0% win rate and 7.2% build pick rate.
  6. Boots: Spellslinger's Shoes - Rumble Mid boots appear in 884 games with 52.3% win rate and 63.9% build pick rate.
  7. Boots: Chainlaced Crushers - Rumble Mid boots appear in 160 games with 55.0% win rate and 11.6% build pick rate.

Rumble Mid rune pages from ranked games

  1. Deathfire Touch with Sorcery / Resolve - Rumble Mid rune page uses Deathfire Touch, Sorcery, and Resolve in 400 games with 53.3% win rate and 28.9% rune pick rate.
  2. Arcane Comet with Sorcery / Resolve - Rumble Mid rune page uses Arcane Comet, Sorcery, and Resolve in 123 games with 41.5% win rate and 8.9% rune pick rate.
  3. Arcane Comet with Sorcery / Domination - Rumble Mid rune page uses Arcane Comet, Sorcery, and Domination in 112 games with 53.6% win rate and 8.1% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.