Sejuani Top Build

RiftMind tracks Sejuani Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Sejuani Top ranked performance context

  1. Sejuani Top performance profile - Sejuani Top profile: 2.28 KDA, 826 damage per minute, 385 gold per minute, 6.2 CS per minute, 40.0% kill participation across 1,799 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Sejuani Top item builds from ranked games

  1. Starter items: Doran's Ring - Sejuani Top starter items appear in 392 games with 45.7% win rate and 21.8% build pick rate.
  2. Starter items: Doran's Shield - Sejuani Top starter items appear in 230 games with 45.7% win rate and 12.8% build pick rate.
  3. Core items: Unending Despair + Thornmail + Heartsteel - Sejuani Top core items appear in 94 games with 59.6% win rate and 5.2% build pick rate.
  4. Core items: Thornmail + Heartsteel + Hollow Radiance - Sejuani Top core items appear in 88 games with 51.1% win rate and 4.9% build pick rate.
  5. Core items: Unending Despair + Kaenic Rookern + Heartsteel - Sejuani Top core items appear in 71 games with 63.4% win rate and 3.9% build pick rate.
  6. Boots: Plated Steelcaps - Sejuani Top boots appear in 945 games with 50.7% win rate and 52.5% build pick rate.
  7. Boots: Mercury's Treads - Sejuani Top boots appear in 512 games with 46.5% win rate and 28.5% build pick rate.

Sejuani Top rune pages from ranked games

  1. Grasp of the Undying with Resolve / Sorcery - Sejuani Top rune page uses Grasp of the Undying, Resolve, and Sorcery in 208 games with 50.0% win rate and 11.6% rune pick rate.
  2. Aftershock with Resolve / Domination - Sejuani Top rune page uses Aftershock, Resolve, and Domination in 117 games with 45.3% win rate and 6.5% rune pick rate.
  3. Aftershock with Resolve / Precision - Sejuani Top rune page uses Aftershock, Resolve, and Precision in 97 games with 50.5% win rate and 5.4% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.