Senna ADC Build

RiftMind tracks Senna ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Senna ADC ranked performance context

  1. Senna ADC performance profile - Senna ADC profile: 2.89 KDA, 767 damage per minute, 440 gold per minute, 6.0 CS per minute, 53.2% kill participation across 4,188 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Senna ADC item builds from ranked games

  1. Starter items: Doran's Helm - Senna ADC starter items appear in 1,402 games with 54.2% win rate and 33.5% build pick rate.
  2. Starter items: Doran's Blade - Senna ADC starter items appear in 634 games with 49.5% win rate and 15.1% build pick rate.
  3. Core items: Hexoptics C44 + Black Cleaver + Statikk Shiv - Senna ADC core items appear in 1,002 games with 55.6% win rate and 23.9% build pick rate.
  4. Core items: Infinity Edge + Black Cleaver + Statikk Shiv - Senna ADC core items appear in 774 games with 54.9% win rate and 18.5% build pick rate.
  5. Core items: Hexoptics C44 + Infinity Edge + Statikk Shiv - Senna ADC core items appear in 578 games with 55.0% win rate and 13.8% build pick rate.
  6. Boots: Boots of Swiftness - Senna ADC boots appear in 2,762 games with 51.4% win rate and 66.0% build pick rate.
  7. Boots: Berserker's Greaves - Senna ADC boots appear in 750 games with 48.7% win rate and 17.9% build pick rate.

Senna ADC rune pages from ranked games

  1. Deathfire Touch with Sorcery / Inspiration - Senna ADC rune page uses Deathfire Touch, Sorcery, and Inspiration in 695 games with 54.0% win rate and 16.6% rune pick rate.
  2. Deathfire Touch with Sorcery / Precision - Senna ADC rune page uses Deathfire Touch, Sorcery, and Precision in 636 games with 48.0% win rate and 15.2% rune pick rate.
  3. Deathfire Touch with Sorcery / Inspiration - Senna ADC rune page uses Deathfire Touch, Sorcery, and Inspiration in 355 games with 55.2% win rate and 8.5% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.