Shen Top Build
RiftMind tracks Shen Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Shen Top ranked performance context
- Shen Top performance profile - Shen Top profile: 2.69 KDA, 687 damage per minute, 365 gold per minute, 5.5 CS per minute, 44.3% kill participation across 32,279 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Shen Top item builds from ranked games
- Starter items: Doran's Shield - Shen Top starter items appear in 11,364 games with 49.1% win rate and 35.2% build pick rate.
- Starter items: Doran's Helm - Shen Top starter items appear in 4,945 games with 50.1% win rate and 15.3% build pick rate.
- Core items: Dusk and Dawn + Thornmail + Titanic Hydra - Shen Top core items appear in 3,590 games with 56.7% win rate and 11.1% build pick rate.
- Core items: Kaenic Rookern + Dusk and Dawn + Titanic Hydra - Shen Top core items appear in 1,797 games with 59.2% win rate and 5.6% build pick rate.
- Core items: Kaenic Rookern + Thornmail + Titanic Hydra - Shen Top core items appear in 1,757 games with 55.5% win rate and 5.4% build pick rate.
- Boots: Plated Steelcaps - Shen Top boots appear in 18,999 games with 50.8% win rate and 58.9% build pick rate.
- Boots: Mercury's Treads - Shen Top boots appear in 10,103 games with 51.4% win rate and 31.3% build pick rate.
Shen Top rune pages from ranked games
- Grasp of the Undying with Resolve / Domination - Shen Top rune page uses Grasp of the Undying, Resolve, and Domination in 10,346 games with 48.7% win rate and 32.1% rune pick rate.
- Grasp of the Undying with Resolve / Inspiration - Shen Top rune page uses Grasp of the Undying, Resolve, and Inspiration in 8,646 games with 51.9% win rate and 26.8% rune pick rate.
- Grasp of the Undying with Resolve / Inspiration - Shen Top rune page uses Grasp of the Undying, Resolve, and Inspiration in 4,189 games with 50.8% win rate and 13.0% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.