Shyvana Top Build
RiftMind tracks Shyvana Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Shyvana Top ranked performance context
- Shyvana Top performance profile - Shyvana Top profile: 1.78 KDA, 830 damage per minute, 404 gold per minute, 6.6 CS per minute, 34.9% kill participation across 1,920 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Shyvana Top item builds from ranked games
- Starter items: Doran's Helm - Shyvana Top starter items appear in 371 games with 47.7% win rate and 19.3% build pick rate.
- Starter items: Doran's Blade - Shyvana Top starter items appear in 350 games with 47.4% win rate and 18.2% build pick rate.
- Core items: Experimental Hexplate + Spear of Shojin + Death's Dance - Shyvana Top core items appear in 183 games with 58.5% win rate and 9.5% build pick rate.
- Core items: Trinity Force + Spear of Shojin + Death's Dance - Shyvana Top core items appear in 108 games with 59.3% win rate and 5.6% build pick rate.
- Core items: Experimental Hexplate + Trinity Force + Death's Dance - Shyvana Top core items appear in 99 games with 55.6% win rate and 5.2% build pick rate.
- Boots: Plated Steelcaps - Shyvana Top boots appear in 1,024 games with 49.0% win rate and 53.3% build pick rate.
- Boots: Mercury's Treads - Shyvana Top boots appear in 535 games with 47.5% win rate and 27.9% build pick rate.
Shyvana Top rune pages from ranked games
- Press the Attack with Precision / Resolve - Shyvana Top rune page uses Press the Attack, Precision, and Resolve in 247 games with 48.6% win rate and 12.9% rune pick rate.
- Press the Attack with Precision / Resolve - Shyvana Top rune page uses Press the Attack, Precision, and Resolve in 112 games with 51.8% win rate and 5.8% rune pick rate.
- Conqueror with Precision / Inspiration - Shyvana Top rune page uses Conqueror, Precision, and Inspiration in 105 games with 41.0% win rate and 5.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.